04-30-2019, 08:26 PM | #51 |
Join Date: Aug 2004
Location: Mt. Pleasant, Michigan
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Re: TFT Helper - beta test of app
When I get slept by a Wizard the continue button does not work
Allen |
04-30-2019, 08:48 PM | #52 |
Join Date: Aug 2004
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Re: TFT Helper - beta test of app
Have not fixed the spider thing, but it will be done in the next version. I am also a little unhappy with a spider being "knocked down". I think the message in that case should be "flipped over". Does that make sense to everyone else?
That's just superficial, though. The spider needs to lose it's next attack... |
05-02-2019, 06:00 PM | #53 | |
Join Date: Aug 2004
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Re: TFT Helper - beta test of app
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So thanks for pointing out the problem with the continue button, and congratulations on encountering that wizard. No one else has seen him yet, though hopefully they'll make it into the product at some point. |
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05-05-2019, 12:16 PM | #54 | |
Join Date: Aug 2007
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Re: TFT Helper - beta test of app
Correct, but this test is at the lower bound (boundary testing).
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Can you cite a rule please to back your assertion? |
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05-05-2019, 12:23 PM | #55 |
Join Date: Aug 2004
Location: Pacheco, California
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Re: TFT Helper - beta test of app
ITL 118: "A figure that takes 5 or more hits in one turn has its DX adjusted -2 for its next action (spell, attack, etc.)."
So that can be either this turn (for a low-DX figure), or next turn (for a high-DX figure). Or years from now if you slip a Freeze item on the victim.
__________________
-HJC |
05-06-2019, 11:44 PM | #56 | |
Join Date: Aug 2004
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Re: TFT Helper - beta test of app
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Anyway, thanks for your patience, everyone, new version soon. Lots of changes. |
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05-07-2019, 12:30 AM | #57 | |
Join Date: Aug 2004
Location: Mt. Pleasant, Michigan
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Re: TFT Helper - beta test of app
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"You are overcome by profound sleepiness. And wizards carry daggers". and then the Continue button that does not work. |
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05-07-2019, 06:08 AM | #58 | |
Join Date: Aug 2004
Location: Pacheco, California
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Re: TFT Helper - beta test of app
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ITL 102: "STAND UP. Rise from prone, kneeling, or knocked down position at the end of the combat phase, or crawl 2 hexes; take no other action" [Other than this Stand Up action] ITL 26: "and even if a figure simply stands still in a slippery hex, it must make the saving roll to avoid falling." [At the adjusted DX level.] Heck even running at full MA or dodging at half MA can count as a figure's action for that turn. For programming purposes I'd set a flag with three states: A: No penalty: default state. When five hits are taken in a single blow go to B. B: -2 DX. When the figure takes an action go to C. C: -2 DX. When the end of a turn is reached go to A.
__________________
-HJC |
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05-07-2019, 10:29 AM | #59 |
Join Date: Aug 2004
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Re: TFT Helper - beta test of app
Why does the -2 DX state persist after you have taken an action?
Currently it just lasts until the next die roll. Once a character has suffered the -2 DX penalty on one roll it's gone. |
05-07-2019, 12:53 PM | #60 | |
Join Date: Mar 2018
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Re: TFT Helper - beta test of app
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It seems to me this penalty reflects a brief stun effect, not a potential everlasting latent curse. So to speak! Last edited by RobW; 05-07-2019 at 12:57 PM. |
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