03-02-2021, 09:36 AM | #201 | |||||
Join Date: Mar 2016
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Re: [Supers] Nerfed Marvel Universe
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03-02-2021, 11:18 AM | #202 | |
Join Date: Sep 2004
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Re: [Supers] Nerfed Marvel Universe
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As for comments: Speedsters really benefit from "Speed Talent" as it adds to all sorts of things and also raises the move and attack cap. It's well worth dumping 20 points into it. I'd second the notion that Quicksilver is a utility rather than combat character. He don't really kick others, but he does carry others quite a bit and it doesn't see to slow him. To carry others without a major loss of speed (looks like he loses 40% just carrying Wanda) he'll need ST or Lifting ST (only while moving?). I'd probably go for just upping ST (Mutant* -10%; Only while running -20%) since it helps him have decent punches while running. For zipping around, I've borrowed "Ghostly Move" from Horror, replacing the "unseen" with a power modifier, though that doesn't really fit with what you're going for. DX14 also seems a bit high. He's just not that good at things. I'd probably go for a 12 and adjust his base speed to compensate. Last edited by naloth; 03-02-2021 at 11:23 AM. |
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03-02-2021, 12:33 PM | #203 |
Join Date: Nov 2011
Location: South Dakota, USA
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Re: [Supers] Nerfed Marvel Universe
Naloth, thank you. I'm fond of Quicksilver, but definitely not an expert. Your post corrected some errors I made, but otherwise explained what I meant better than I did. XD
Like a lot of characters with this much history (and multiple on-screen counterparts), Quicksilver gets confusing fast (pun intended). I had to suck it up and go look at his powers (and glance through his history) on Wikipedia. After all, he's gone from being a mutant to a de-powered mutant to an Inhuman to an experiment by the High Evolutionary over the last 20-ish years. He wasn't as ridiculous as the Flash was with speed powers... until, eventually, he was. >.> awesomenessofme1, if you want Quicksilver to attack through kicking, go ahead. Just remember that, even with his super speed, there is a difference in what he can do while "running" on one leg and kicking, versus running on both legs and punching. ;) However, if Quicksilver's powers are going to be - in part - due to his legs, so they're significantly stronger, then it makes sense to kick! Or, of course, if you just want it to work that way. :) That doesn't seem to be how comic book Quicksilver works, though. He's faster than others in terms of his overall biology, to the point he's faster mentally as well. From what I remember and just read, he's probably well above average for a human even when his powers are not working. Meaning, he probably does have around that high of a DX score, HT score, Basic Speed, etc. Something else I noticed is that, besides healing faster from injury, Quicksilver has "something" about him that means he can handle the friction, vibrations, and even a lot of the impacts caused from moving at high speed. Check out Wikipedia for a general idea of what the comic book version of Quicksilver can currently do, then start the "nerfing" from there. If you already did that, pardon me for not catching on! >_<
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My GURPS Fourth Edition library consists of Basic Set: Characters, Basic Set: Campaigns, Martial Arts, Powers, Powers: Enhanced Senses, Power-Ups 1: Imbuements, Power-Ups 2: Perks, Power-Ups 3: Talents, Power-Ups 4: Enhancements, Power-Ups 6: Quirks, Power-Ups 8: Limitations, Powers, Social Engineering, Supers, Template Toolkit 1: Characters, Template Toolkit 2: Races, one issue of Pyramid (3/83) a.k.a. Alternate GURPS IV, GURPS Classic Rogues, and GURPS Classic Warriors. Most of which was provided through the generosity of others. Thanks! :) Last edited by Otaku; 03-02-2021 at 12:47 PM. |
03-02-2021, 03:02 PM | #204 |
Join Date: Jun 2006
Location: On the road again...
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Re: [Supers] Nerfed Marvel Universe
Ah, yes, Peter David was genius with Pietro explaining his frustration - Pietro Maximoff Syndrome, or PMS.
Permit me to explain in a rough paraphrase. Imagine being at a supermarket without self-checkout, there are four lines open, and they are all moving slow. You have a handful of items, and get into the shortest line. The person two folks ahead of you has two overloaded carts, and the guy in front of you also has an overloaded cart. It'll take forever. And every other line is like that. And now imagine that everyone in your life is moving at exactly that slow speed. What takes everyone else a subjective ten seconds can stretch into what feels like hours to you. To quote Pietro: "You'd have PMS, too."
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
03-02-2021, 03:07 PM | #205 |
Join Date: Jun 2006
Location: On the road again...
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Re: [Supers] Nerfed Marvel Universe
Overall, I'm not so sure about this Pietro's lack of ATR or Extra Attack. I understand why you kept the speed to running, reflexes, and ETS, but at the least I'd give a few levels of Extra Attack, probably with Multi-Strike, so he can hit in combat more than once per turn.
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
03-29-2022, 03:45 PM | #206 | |||||
Join Date: Sep 2004
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Re: [Supers] Nerfed Marvel Universe
I'd just roll up all his enhanced senses in Per.
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How about: - Destructive Parry? - Swing - cut? Quote:
I'd also consider adding IT (Unstoppable) since Wolvie's trademark is fighting injured. Quote:
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You might also considering adding a few languages and a nod to his time in Japan if he's been there in this setting. I noticed I missed a few pages of this thread... |
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03-29-2022, 04:02 PM | #207 | ||||
Join Date: Mar 2016
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Re: [Supers] Nerfed Marvel Universe
I'm going to be honest, it's been a while, so my memory may not be 100% there, but I'll do my best to respond.
I believe I was trying to differentiate things. All of his senses are good (Per 14), his hearing is even better (16 because of Acute Senses), and his taste/smell are incredible (18 because of Discriminatory Smell). Quote:
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From what I understand, this has varied a lot depending on source, so I erred on the side of minimalism. It still allows him to recover from anything short of death in a matter of days. Quote:
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I don't know about "instead", but I'm pretty sure I did consider it at some point and decided against it. I could maybe reconsider. I tried to keep his backstory vague, and I'm not super-familiar with that side of the character, so I left it out, but that certainly could be an addition. |
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03-29-2022, 04:09 PM | #208 | ||||
Join Date: Sep 2004
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Re: [Supers] Nerfed Marvel Universe
As an aside, I missed how you intend for Mutant to differ from Super. It looks like they are roughly the same modifier for arbitrarily different groups.
I'm also guessing this is more like the movie Scarlet Witch than the comic version? Quote:
For a better Hex power, I'd use: Hexing (Visualization: Cursing +100%; No non-instant use 0%*; Reduced Time 7 +140%; Reliable +10 +50%; Mutant -10%) [38]. Allows her to penalize an opponent's action as described in Powers. Make an IQ check. The opponent suffers a penalty based on MoS/3 (round down). Higher IQ or Talent make this more effective, but right now it would usually apply a ([22-10]/3) -4 to one opponent's roll. *Reliable is a bit cheesy on a 10 point ability, but it's only counting 1/3 of it's effectiveness. Alternatively, you could use a hypothetical Control (air? luck?) as well. Quote:
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03-29-2022, 04:32 PM | #209 | ||||||
Join Date: Mar 2016
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Re: [Supers] Nerfed Marvel Universe
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Special Rapport is included. It's Special Rapport+Mindlink (One Person)+Telesend (One Person Only). |
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03-30-2022, 06:29 AM | #210 | ||||||
Join Date: Sep 2004
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Re: [Supers] Nerfed Marvel Universe
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I'd do the nearly indestructible bones version. If nothing else, it justifies buying IT:Unbreakable Bones for a lot cheaper than you get can Regrowth. Quote:
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custom setting, marvel, supers |
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