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#11 | |
Petitioner: Word of IN Filk
Join Date: Aug 2007
Location: Longmont, CO
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http://www.youtube.com/watch?v=lEJOekbg2lE
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“It's not railroading if you offer the PCs tickets and they stampede to the box office, waving their money. Metaphorically speaking” --Elizabeth McCoy, In Nomine Line Editor Author: "What Doesn't Kill Me Makes Me Stronger" |
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#12 |
Join Date: Aug 2012
Location: Estonia
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Miles Stryker (150 points)
ST 9 [-10]; DX 10 [0]; IQ 12 [40]; HT 10 [0]. Damage 1d-2/1d-1; BL 16 lbs.; HP 9 [0]; Will 12 [0]; Per 12 [0]; FP 10 [0] . Basic Speed 5 [0]; Basic Move 4 [0]; Block 6 (DX); Dodge 8; Parry 8 (DX). Social Background Languages: English (Native) [0]; French (Accented) [2]; German(Accented) [2]; Russian (Accented) [2] Advantages Detect (Sentient beings) (Common) (Psionic) [18]; Illusion (Mental;Psionic) [48]; Language Talent [10]; Mind Reading (Psionic; Sensory;Universal) [48]; Telepathy Talent 1 [5]. Disadvantages Dwarfism [-15]; Odious Personal Habit (Mind reading) -2 [-10].* Quirks: Alcohol Intolerance; Dreamer; Lazy; Proud; Uncongenial Skills Artist (Illusion)-12 (IQ+0) [4]; (id make a case for telepathy talent applying to this) Computer Operation/TL8-12 (IQ+0) [1]; Dreaming-10 (Will-2) [1]; Engineer/TL8(Electronics) -10 (IQ-2)[1]; Mathematics/TL8(Applied) -10 (IQ-2)[1] ; Fast-Talk-11 (IQ-1) [1]; conditional +2 from mind reading if what the subject is thinking is useful Psychology (Human)-12 (IQ+0) [4]; Research/TL8-12 (IQ+0) [2]. *He gets reaction penalty of 2 from quite a lot of people for his weird behavior. He tends to be lonesome, push away people from him and be sometimes vicious and crude or cold and aloof .It is caused by him being able to read peoples minds and being somewhat proud - sooner or later anyone seems to thinks something that insults him - it is like HE is surrounded by really tactless bunch of people all the time. The fact that reading minds needs his concnetration doesn't make it better - he either really tries not to reads peoples minds either out of courtesy or to spare himself from disappointment. In this case he is blunt, quick and distanced to avoid temptation. In other times he succumbs to temptation to read minds and often times gets "insulted" reacting caustically. So he seems a moody and sullen and/or inexplicably toxic person. Lot of these people who know about his powers also have a reaction penalty to him as he might possibly be reading their minds. So to them he seems as this nosy dwarf who is peering around in their brain. (Better not think about this thing in 8th grade ... oh no...) He likes to spend most of his time alone in his room either daydreaming ( sometimes trying lucid dreaming his fantasies), tinkering with electronics or browsing and chatting on the internet. He likes this form of communications as it keeps him from reading minds - he even has a smattering of online friends, he tries to keep these online. (And thus friends) Last edited by fifiste; 11-12-2014 at 09:28 AM. |
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#13 | |
Join Date: Oct 2014
Location: Earth
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#14 |
Join Date: Jul 2005
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Dwarfism huh? Forcing the gm to make that 15 pt lvl disadvantageous?
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#15 |
Join Date: Aug 2012
Location: Estonia
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it allready has built in reduced move and apperance level which should in themselves be -9 disads, I wouldn't seeem the extra -6 so much of a bargain for all the other troubles such a condition might involve (equipment,obstacles,penalties to impersonate, shadow, etc. )
So don't see it as any point munchkinism. I do not see as massively crippling either - lad can still get around and do stuff - worst thing would be the severe reaction roll penalties - definitly not a party face. Better stand way back on such things. Hmm .. meaybe i shoud reallocate some points to stealth etc. - cant be seen as ugly when you can't be seen :D |
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#16 |
Join Date: Oct 2014
Location: Earth
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4th Ed lists Dwarfism as a -15. If the setting suggests otherwise, I'm sure the GM will let us know. Was Dwarfism worth a different point value in previous editions?
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#17 |
Join Date: Jul 2005
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In my experience, basic speed is largely ignored in more story focused mediums such as play by posts...
As far as appearance goes, we are playing kids, so I don't see that being short and having obvious genetic dwarfism will be more than a distinctive feature. On a side note, I usually complain about high stats or high skills, especially for kids, but as the character is psychic I can easily see a psychic who is actively reading minds at all times being distinctively intelligent. For his computer repair skill he might even have picked it up reading a techie parent's thoughts!
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#18 |
Join Date: Oct 2014
Location: Earth
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Huh. Hadn't thought about the applicability of movement in this format. Then again, so long as a disadvantage is properly role-played, it should be fun to read.
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#19 |
Join Date: Aug 2012
Location: Estonia
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The eelctronics repair was more of a background skill idea - lonely intelligent kid who likes tinkering with electronics.
Then I had to chooce a specialty - well if I'd already chosen computer operation(massivley common skill in our era) and I'd think for a kiddo who likes speding time at the computer it might be a suitable specialisation. But my first though would be something like no specialisation electronics (hobby electronics?) etc. You have probably encountered such hobby-ists I know I have. |
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#20 |
Join Date: Oct 2014
Location: Earth
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Hobby Skill might work better, like how my entry uses Combat Sport instead of the actual Combat Skill. Usually, you can use the more comprehensive skill at a penalty, and your character could more believably have developed the skill in the first place.
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Tags |
magic, psionics, roleplay, school |
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