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Old 12-17-2018, 01:22 PM   #31
ericthered
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Default Re: [Basic] Skill of the week: Kiai

Kiai can't even be dodged. Allowing it to be parried sounds weird to me.



A suite of limitations and enhancements organized around innate attacks and where they come from would be awesome.
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Old 12-17-2018, 07:26 PM   #32
Vaevictis Asmadi
 
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Default Re: [Basic] Skill of the week: Kiai

Quote:
Originally Posted by evileeyore View Post
I like both this and turning it into a cone attack.
Thanks!
I like the cone attack idea, and then I was like, "Uh... how would I implement that?" Not good enough at mechanics for the next level.
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Old 12-18-2018, 06:54 AM   #33
Plane
 
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Default Re: [Basic] Skill of the week: Kiai

Quote:
Originally Posted by ericthered View Post
Kiai can't even be dodged. Allowing it to be parried sounds weird to me.
You're right, reviewing it, it seems more like a Malediction. Barely even Sense-Based because even Deaf people only get a meager bonus against the Quick Contest.
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