11-16-2022, 08:51 PM | #1 |
Join Date: May 2007
|
Crash when a parent item is dragged into its list of children
When attempting to drag advantages into a parent item, I accidentally clicked the parent item itself and dragged it into the middle of the list of child advantages. The program froze for a few seconds and then crashed. I presume trying to make a trait the parent of itself led to an infinite loop. Setting the program to refuse to make a trait its own child, rather than trying to do so and crashing, might be worth doing.
__________________
I predicted GURPS:Dungeon Fantasy several hours before it came out and all I got was this lousy sig. |
11-17-2022, 12:02 PM | #2 | |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
|
Re: Crash when a parent item is dragged into its list of children
Quote:
There is indeed code to disallow a parent from being made its own child. Perhaps that's not working properly (which seems likely). I'm sure that's annoying, but there is no reason to be rude about it.
__________________
Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
|
11-17-2022, 02:37 PM | #3 | |
Join Date: May 2007
|
Re: Crash when a parent item is dragged into its list of children
Quote:
For what it's worth, when assigning an item a parent through the right-click menu, or from "Traits" on the main menu, the item itself does not appear on the list of possible parents, so the checks are clearly working at least to a degree.
__________________
I predicted GURPS:Dungeon Fantasy several hours before it came out and all I got was this lousy sig. Last edited by ravenfish; 11-17-2022 at 02:40 PM. |
|
11-17-2022, 03:05 PM | #4 |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
|
Re: Crash when a parent item is dragged into its list of children
Thank you. Reporting the bug was absolutely helpful, and I appreciate it. It was your last sentence, especially the "worth doing" bit, that gave me the feeling of rudeness. I apologize if my reading of it was harsher than it was intended.
I have now looked, and yes, there is indeed a problem with the handling of drag-and-drop when it comes to checking the parent/child chain for items. I'm working to figure out a fix now.
__________________
Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
11-17-2022, 03:11 PM | #5 |
Join Date: May 2007
|
Re: Crash when a parent item is dragged into its list of children
I had meant to imply "is a candidate for attention, but I have no way of knowing how much effort it would take to properly resolve and where it should stand on the priorities list compared to other issues of which I may be unaware". I realize, on reflection, that my phrasing could have been better.
__________________
I predicted GURPS:Dungeon Fantasy several hours before it came out and all I got was this lousy sig. |
11-17-2022, 03:43 PM | #6 | |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
|
Re: Crash when a parent item is dragged into its list of children
Quote:
I'm working on the issue right now.
__________________
Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
|
11-17-2022, 05:10 PM | #7 |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
|
Re: Crash when a parent item is dragged into its list of children
I think I've fixed it, and made the process more robust. Should be in the next release.
__________________
Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
Thread Tools | |
Display Modes | |
|
|