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Old 09-22-2021, 11:36 PM   #1
draxdeveloper
 
Join Date: Sep 2017
Default Conditional Injury, Poison and Diseases

So, Conditional Injury supplements injuries as in B424.

It also deals with Recovery and some Hazards, but what about Poisons and Diseases? How this system would work? Since Using Conditional Injury would mean not having HP, right?

There also some Hazards that are not covered, like suffocation. In fact, any damage not caused by a direct physical damage are not covered. (Cutting, Crushing, Piercing and variations, Corrosion and variations)
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