10-20-2022, 01:46 PM | #11 | |
Join Date: Jan 2008
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Re: Targeting the Eyes: rules questions
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Traits: 360° Vision; Dark Vision; Discriminatory Taste; Doesn’t Breathe; Doesn’t Sleep; Hard to Kill 3; Hard to Subdue 3; High Pain Threshold; Homogeneous; Immunity to Disease; Immunity to Mind Control; Immunity to Poison; Indomitable; Injury Reduction 2; Invertebrate; Magic Resistance 5; No Blood; No Eyes; No Fine Manipulators; No Head; No Neck; Sadism (12); Slithers; Unfazeable; Wild Animal.would be easier for me to consume if it grouped like things with like, for example: Senses: 360° Vision; Dark Vision; Discriminatory Taste;It's not a big deal because I can always rewrite it this way in my own notes, but if I were publishing my own monsters the above format is probably how I would do it. (Also, I would consolidate all of the No XYZ traits into No Organs, or in some cases No Organs Except Eyes. Incidentally the rules for Homogenous are inconsistent: Exploits page 55 says to "Ignore all knockdown and wounding modifiers for hit location", but the table on the back of Exploits says to give additional wounding for vs. face/neck for cutting/crushing/corrosion, even against homogenous targets.) Last edited by sjmdw45; 10-22-2022 at 07:11 AM. |
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10-20-2022, 02:05 PM | #12 | |
Join Date: Jan 2008
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Re: Targeting the Eyes: rules questions
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Anyone have any thoughts to offer on question #2 from OP, Sunbolt's apparent ability to target eyes despite being neither impaling nor piercing? Would you let a cleric get x4 damage and ignore DR with Sunbolt by targeting monster eyes? (Based on GURPS: Martial Arts pages 71-72 I'm inclined towards "Sun Bolt can target the eyes for blinding purposes but doesn't get the x4 damage or enhanced knockdown", on the basis that only things long enough to reach the brain get the enhanced damage/knockdown, whereas Sun Bolt just burns your eyes out.) Last edited by sjmdw45; 10-20-2022 at 02:13 PM. |
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10-20-2022, 06:57 PM | #13 | |
Join Date: Apr 2013
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Re: Targeting the Eyes: rules questions
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10-20-2022, 08:14 PM | #14 | |
Join Date: Jan 2008
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Re: Targeting the Eyes: rules questions
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Last edited by sjmdw45; 10-24-2022 at 03:29 PM. |
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10-30-2022, 08:18 PM | #15 |
Join Date: Aug 2013
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Re: Targeting the Eyes: rules questions
Re: Sunbolt and blinding. The way I read it, it’s not doing any *actual* damage to the eyes or the brain behind. The effect of getting hit in your face with a bolt of sunlight is blinding. Until you can recover from that crippling injury, you’re temporarily blinded. If you fail the HT roll, you could be permanently blinded. But there’s no actual HP injury other than the injury to the face.
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10-30-2022, 08:21 PM | #16 |
Join Date: Aug 2013
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Re: Targeting the Eyes: rules questions
Also, note how you have to roll *even if* there is no penetrating injury. It’s like you were in a cave for years in the darkness and then someone flashed a super bright light right in front of your face. Not good for seeing things for at least a few seconds.
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10-30-2022, 08:59 PM | #17 | |
Join Date: Jan 2008
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Re: Targeting the Eyes: rules questions
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11-02-2022, 06:03 PM | #18 |
Join Date: Oct 2006
Location: Chagrin Falls
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Re: Targeting the Eyes: rules questions
Maybe I misread... are you guys playing that Sunbolt does actual HP damage to everything *except* eyes but if it hits the eyes rather than damage them (inflict HP) it just causes a blindness effect?
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11-05-2022, 12:40 PM | #19 |
Join Date: Jul 2021
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Re: Targeting the Eyes: rules questions
Unless they're wearing a helmet with face guard covering the eyes, you can target the eye. You may not be able to target the brain. For that you'll need impaling. A hit to the faces is potentially blinding to the eye regardless due to the bright flash of light.
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11-06-2022, 09:07 PM | #20 | |
Join Date: Aug 2006
Location: L.I., NY
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Re: Targeting the Eyes: rules questions
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As to whether it does x4 injury on a hit to the eyes, I’d rule that it does in DFRPG RAW, even without looking at the GURPS rules for tight beam burning. The general rule is only impaling and piercing can target the eyes, but the spell description specifically discusses hits to the eye, and specific overrules general. The description of the eye hit location in Exploits says to treat hits to the eye as skull hits without the extra 2 DR. It seems to me that should apply to anything that can hit the eye. |
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