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Old 07-28-2022, 11:18 AM   #1
Coinage
 
Join Date: Jan 2018
Default Ability to impose new law of nature?

Hello everyone. I was wondering. Is there a way to grant a character to impose a new law of nature? I guess, strictly speaking, it would be the ability to alter the behaviour of matter so that it adopts a new regularity? Obviously, this would be limited to a god-like immaterial spirit, so I would be very reticent to give it to players. I would probably not, but I just want to stat the ability to get a good feel for it.

Also, I don't want it to be used willy-nilly. My idea is that the changes in physical constants would either be: (1) used at some of "big bang" event, or at a location of Prima Materia, or (2) gradually, so that it seems imperceptible to the average person.

Would I need to grant a cosmic version of Probability Alteration to trigger an Ontoclysm / Reality Quake? Maybe it should be some version of the Domain power from Pyramid #3-63 Infinite Worlds II, or the Jumper (Pocket Dimension), specifically the Malleable Physics enhancement. Or, is it some other option?

Thanks everyone.
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