02-17-2021, 03:04 PM | #461 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
confuse + elecops for +4.
Quote:
to follow him roll observation at -2. Will a failure result in being noticed or in loosing him?
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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02-17-2021, 03:51 PM | #462 | |
Join Date: Sep 2005
Location: Canada
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Re: DreadStormers [IC]
Quote:
[308] 21-02-17 22:51:36 CET Observation-2 to follow NCO 3d6 <= 11 6 + 1 + 2 = 9 ... success
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Secret: Not a Gnome. (Actually a Dwarf with Dwarfism). |
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02-17-2021, 08:31 PM | #463 | ||
Join Date: Nov 2016
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Re: DreadStormers [IC]
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Pacifica's (acting): 3d6 <= 15 1 + 2 + 1 = 4 ... success Pacifica's Fast-Talk: 3d6 <= 13 4 + 2 + 3 = 9 ... success Pacifica's (soldier): 3d6 <= 14 2 + 1 + 1 = 4 ... success Quote:
Stealth +4 (Pacifica, rendezvous) 3d6 <= 19 5 + 2 + 5 = 12 ... success Displacement -2 (Pacifica's bonus to stealth) 3d6 <= 12 2 + 5 + 5 = 12 ... success All set, Pacifica gets to the meeting (at the time the people in her shift are sleeping).
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02-18-2021, 09:11 AM | #464 | |||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
Quote:
he heads up the elevators near the star drive, gets off, and heads towards the officer's quarters. Daymar is unable to follow as an officer invites the NCO into the officer's quarters, which has key pad locks. Quote:
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Once they arrive at the hidden depot, there will be a major resupply operation. All the hydrogen bricks will be replenished, and food stores will be stocked up on... including replacing the burnt flour. Everyone will work hard, especially transport. Its also a place to leave messages, possibly meet other ships, and have orders changed. As for where exactly the depot is... that would require strategy (naval) or intelligence analysis.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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02-18-2021, 11:02 AM | #465 | |
Join Date: Jan 2014
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Re: DreadStormers [IC]
Quote:
At the meeting, I say: "I'm about ready to raid the armories; I'm not too sure about my plan to shorten the racks, but hopefully it works out." "I'm planning on stealing 6 guns; I think if I steal no guns then it might go undiscovered longer, but we need something to even the odds, unless I can sabotage most of securities weapons "It'd really be a shame for all that effort trashing the flour to go to waste. Maybe we could blow up the depot and stop that plan." "Obviously a secret depot is a secret, but maybe it's disinformation that's intended to make us step up our plans?" |
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02-18-2021, 11:13 AM | #466 | |
Join Date: Nov 2016
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Re: DreadStormers [IC]
Quote:
Taking into account our information, is the rendezvous in danger?
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02-18-2021, 01:32 PM | #467 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
The spot on deck 5? No, it hasn't had bricks transported out of it yet.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
02-18-2021, 04:39 PM | #468 | ||
Join Date: Sep 2005
Location: Canada
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Re: DreadStormers [IC]
Quote:
Quote:
Strategy (Naval) at default 3d6 <= 9 1 + 1 + 6 = 8 ... success "The depot sounds like bad news. I can disable the ship for a few days, once, without rousing suspicion - is now the time?"
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Secret: Not a Gnome. (Actually a Dwarf with Dwarfism). |
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02-18-2021, 07:46 PM | #469 |
Join Date: Nov 2016
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Re: DreadStormers [IC]
Good to see you guys; this is what I have been working with:
I have organized my friends to build a “front” against the Dread-Stormers; we have devised a plan to counter them in the occasion we either spot or face one. Then, Pacifica proceeds to explain said plan to her fellow Dread-Stormers, hoping they acquire an edge in said occasions (at least in when it comes to the people in the sections she’s been working with). With the incidents in the ship, especially after the shooting, everybody’s been naturally more aware than before. So, I built an information network with the people I work with (she mentions their names and jobs). We are preparing ourselves to spot and track Dread-Stormers on board. Now you might be asking yourselves how reliable the information gathered this way, will be. All I can say as an Esper, is that I can tell of things we should not ignore (Exposition Sense); however, we can work with this information, and there’s two highlights so far: First highlight, one of you might get caught soon. They know a Dread-Stormer has mind-controlling prowess, and they know their section.
Changing topics...
Disadvantage resistance rolls.
Spoiler:
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02-18-2021, 10:54 PM | #470 | |||
Join Date: Jan 2014
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Re: DreadStormers [IC]
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Quote:
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1) I work at this time of day, and eventually Thibi would notice. This is a short meeting, so no problems there. 2) I cased the armory during my sleep shift. Conditions could (?) be different. 3) I can turn basically invisible and well, you can't. I'll see if there are radios and gloves there, but well, I figure that unless they have a big drawer full of gloves and radios that either of those going missing would probably be easier to spot if it's gone missing. The pin-code is ####, but I'm pretty sure it's a security guard's pin. |
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