08-24-2022, 09:00 AM | #11 | ||
Join Date: Jan 2014
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Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread
I don't have much opinion on the first question, apart from 1 should be marginalized as much as possible. To explain through an example, let's say I wanted to make Star Trek but fantasy, I wouldn't take something like this:
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With Stargate, this applies only more so, as mystical things already have a larger presence in the setting. People should be looking at stargates saying, "It's amazing the Ancients created such stable and versatile magical artifacts." not, "It's amazing the Ancients had such understanding of wormholes." If you really want to emphasize that, have gates really easy to make, but have none of them go anywhere useful. |
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08-24-2022, 02:44 PM | #12 |
Join Date: Nov 2011
Location: Seattle, WA
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Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread
Fascinating topic. It reminds me, in a way, of the Riftwar Cycle series by Ray Feist that I've been reading (yes, multiple decades late). Good stuff, particularly since Stargate: SG-1 is one of my favorite shows ever.
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08-25-2022, 03:38 PM | #13 | |
Join Date: Dec 2012
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Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread
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Just so people know, the poll is still open until at least the weekend, and possibly later, depending on whether people keep voting, and what else I'm doing at the time.
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Warning, I have the Distractible and Imaginative quirks in real life. "The more corrupt a government, the more it legislates." -- Tacitus Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted. |
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08-25-2022, 05:12 PM | #14 |
Join Date: Jul 2020
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Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread
If you do less pretending on how the Ascended are basically god's a good way to mix up the Ascended Ori schism is to have them differ in how much they want to meddle in the lives of mortals. Ori are tyrants, and Ascended are not. Though I suppose the Ori's NEED for worship might be enough to accomplish this. Though to note that would still lead to more or less the same result... The very active, yet tyrannical Ori, Vs. the distant yet freedom respecting Ascended.
Honestly, I don't think you need to make Goa'uld into demons. They are just another race, one that happens to tend towards villainy, and is likely more competent at magic (thus their ability to pretend at godhood). One could even play as Tok'ra with little issue. |
08-25-2022, 09:01 PM | #15 | ||
Join Date: Dec 2012
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Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread
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Warning, I have the Distractible and Imaginative quirks in real life. "The more corrupt a government, the more it legislates." -- Tacitus Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted. |
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08-25-2022, 11:05 PM | #16 | |
Join Date: Jan 2014
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Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread
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Unusual elements ought to behave differently depending on who's using them. For example, some things ought to be only usable depending on intrinsic factors (like Magery). This is present in original Stargate to some degree, like with the Ancient gene, but it shouldn't be that comprehensible or hackable by something base like gene therapy. Another example; there shouldn't be things like Zat guns. A weapon that shoots energy blasts shaped like a snake? Sure. Not needing a special intrinsic feature to use? Go ahead. But it's effects shouldn't be completely predictable either. Like, if you're trying to deduce its function, it shouldn't work as well. Or if you don't think the weapon would do damage, it should do less damage. Or if you're in a blind rage, it could do more damage. But the main point to this is, the Earth humans shouldn't be coming out of Earth, concluding how mana is an as of yet undiscovered fundamental particle, and going out to other worlds to tell the other humans that the Goa'uld aren't gods, they just have fancy and difficult to explain technology. That's what Stargate already is, just without the weird labels. |
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08-26-2022, 07:04 AM | #17 |
Join Date: Jun 2013
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Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread
Oh, I have ideas for the Goa'Uld/Tok'Ra, but I shall patiently wait for that to be the topic of discussion.
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08-26-2022, 08:04 AM | #18 |
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Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread
Better yet, you should VOTE and then patiently wait for that to be a topic of discussion. I've run this type of thread before, and if you are interested, you should be voting... even if you're only expressing mild opinions. Without votes, the thread will fall apart.
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08-26-2022, 08:13 AM | #19 | |
Join Date: Jun 2013
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Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread
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08-26-2022, 09:12 AM | #20 |
Join Date: Aug 2007
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Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread
okay, voting.
1 is necessary for the gates and other thigns msitaken for sufficiently advanced tech. 2. is necessary for the Powers of "Advanced" beings both fully "Evovled" spirits and evolving humanoids that aren't quite there yet. 6 (specifically its' Enchntment system)can be used to produce things that look like tech but actuallya ren't. Everything else is very unlikely to be mistaken for tech or the powers of advanced beings.
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aliens, fantasy, space, thaumatology, worldbuilding |
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