09-08-2019, 12:34 PM | #1 |
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Join Date: Oct 2007
Location: Indianapolis, IN
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G:Space Alien Creation automated?
Has anyone automated those tables or put them in a spreadsheet?
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Joseph Paul |
09-08-2019, 01:24 PM | #2 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: G:Space Alien Creation automated?
I've got an html file that does it, along with a little extra functionality. I haven't made it public, because I'm unsure of the copyright status of such a tool, but I'll happily send it anyone who PM's me for a copy. It doesn't let you pick a value and then generate from there, but it does have an option to eliminate water forms, and another one that only returns presapients with manipulators.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
09-08-2019, 03:08 PM | #3 |
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Join Date: Oct 2007
Location: Indianapolis, IN
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Re: G:Space Alien Creation automated?
That certainly sounds interesting Ericthered. PM incoming.
Anyone else?
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Joseph Paul |
09-09-2019, 09:23 AM | #4 |
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Join Date: Sep 2004
Location: Southeast NC
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Re: G:Space Alien Creation automated?
Does it use the tables as they stand, or does it make any effort to correct things like a limbless walker with 6 manipulators?
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
09-09-2019, 09:56 AM | #5 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: G:Space Alien Creation automated?
It uses the tables as they stand. I've got an alternate limb table you can toggle that treats large numbers of limbs as close to having no limbs, but it doesn't eliminate limbs not lining up with manipulators and locomotion. I've also got a switch for using stronger or weaker modifiers when determining what IQ a creature is.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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