01-06-2012, 04:37 PM | #921 |
Untitled
Join Date: Oct 2007
Location: between keyboard and chair
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Re: Art for games
Drink them for me, please. Bass or Guinness, either works. 8)
Not the Hand of Bobb's Stuff thread. (That's where you posted the "Lace's Zettai Ryouiki" images, which is what you're probably remembering.) Possibly one of the modeling threads in General Chatter...?
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Rob Kelk “Every man has a right to his own opinion, but no man has a right to be wrong in his facts.” – Bernard Baruch, Deming (New Mexico) Headlight, 6 January 1950 No longer reading these forums regularly. Last edited by robkelk; 01-06-2012 at 04:59 PM. |
01-06-2012, 04:42 PM | #922 |
MIB
Join Date: Apr 2005
Location: Hemel Hempstead, Hertfordshire
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Re: Art for games
Will do :) Still, if you happen to come to TR or UK, let me know :)
Loving the LuxRender. After frustrating myself with something I'm pretty sure very much platform dependent (and hoping that the DAZ tech guys can find a fix for) I am just enjoying the beauty of it. Did a vanilla ernder and now rendering it with Lux - the difference is unbelievably huge. Cheers...
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01-06-2012, 10:45 PM | #923 | |||
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Re: Art for games
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But, don't count on Daz fixing it. Put your faith in Prêt-à-3D to fix it. They're pretty good about it. And, Bruno hangs out there and knows a lot about Reality, Lux and Daz, so she can help get answers. We love you, Bruno. |
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01-07-2012, 12:31 AM | #924 | |
MIB
Join Date: Apr 2005
Location: Hemel Hempstead, Hertfordshire
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Re: Art for games
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Although, it is my bad, the only thing that's not working is not Prêt-à-3D related - it is their (Daz's) new and improved content management mess. My platform and their service are not playing nice. IF they had (and still they may, I might be missing it) good documentation of the service (what protocols does it use, what are its unlisted dependencies etc) I probably would have sorted it out before deciding to try a reinstall (of Windows which I did about 10 hours ago). Anyways, here's the standard Fiery Genesis scene with a couple more geometries thrown in to see how they look in render: 3Delight Default High Quality Preset and Lux at a low 814 s/p, just to strengthen Mark's and Bruno's point :) Cheers...
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01-07-2012, 04:54 PM | #925 |
Join Date: Aug 2004
Location: Austin, TX
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Re: Art for games
Those pictures show the difference much better than Mark's earlier pics. I've looked at Mark's pics repeatedly and I can't detect any differences at all. Whereas Mehmet's pics have very stark differences in color, contrast, shadowing... the more heavily sampled picture just looks better.
Mark, are you sure you linked to two different image files? |
01-07-2012, 06:29 PM | #926 |
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Re: Art for games
I did not, because one of the pics is inappropriate to be posted here. But, I gave it's name at photobucket, so one could look it up by pulling up the 2nd picture, which I did link to, then changing the file name in the URL to see the 1st one.
If you check this post, I gave the names there, but only one link. ETA: However, here's a good example: This is rendered with the 3Delight Renderman engine from Daz3D, in about 10 seconds. This is 4 hours rendering with Reality/Lux. Last edited by Mark Skarr; 01-07-2012 at 09:38 PM. |
01-08-2012, 12:34 PM | #927 |
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Re: Art for games
My sister asked me to do a picture for her, so I did this fantasy trio for her.
The guy turned out way more dork-tastic than I was expecting. I'm awaiting feedback from her on how she wants to fix him, but I'm thinking a new hairdo would help. |
01-08-2012, 12:58 PM | #928 | |
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Re: Art for games
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BTW, I love how the dresses end up looking. The shadows on the yellow dress look wonderful, with the texture, and the green velvet looks extremely cool. The dress looks utterly impractical though (why leave the sides open? She's asking for a spear in there, and it's probably both too hot and too cold). |
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01-08-2012, 01:08 PM | #929 | ||
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Re: Art for games
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01-08-2012, 02:08 PM | #930 | |
Join Date: Jan 2005
Location: Stuttgart, Germany
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Re: Art for games
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Has a bit of Crispin Glover look to it, McFly to Thin Man to Willard type of thing, though I have to say, the no nipples coupled with the no body hair thing is a bit weird... His right hip-groin-thigh area also looks like there's a chunk missing, might just be a weird perspective thing, like the arm of the hairless girl in yellow. If you do change his hair, I'd say push it to a Willard-do, but I think it works as is for full dorktastic glory. |
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