06-08-2009, 01:35 PM | #501 |
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Re: Art for games
Several of the other players looked at the picture for Azuris and all had the same statement: "She needs pants!"
So, in the spirit of the old Star Wars pants game: Here she has pants |
06-08-2009, 04:18 PM | #503 |
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Re: Art for games
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06-15-2009, 12:27 AM | #504 |
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Re: Art for games
Here's a pair of NPCs for my space game: Charles Damien and Molly Henderson.
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07-02-2009, 12:51 PM | #505 |
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Re: Art for games
MonkeyFist had me make some changes to my character, so here is the updated Aoi. Azuris got a name change . . . again. It's an anime-inspired game, so clothing physics don't necessarily apply.
Here is Jasmine, an animator from another Supers game. I based her look off of Akashiya Moka, from Rosario+Vampire, just minus the ahoge. This picture, Monkeybutt, I had done, quickly, to use as a flyer for my department's picnic where we were raffling off an iPod Touch (yeah, I know the picture is of an iPhone). The picture was shot down due to "too much monkeybutt." I also know that they're chimps, not monkeys, but that differentiation seemed lost on several in my office. |
07-12-2009, 06:44 PM | #507 |
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Re: Art for games
MonkeyFist made this for me. I tried building a blocky robot myself, and, in the time it took me to explain to him what I was looking for . . . he had the head assembly done. For those of you wondering what's behind that door in its chest . . . controls!
I put the hall together and the guy behind the robot to give an idea of scale. I did a video rendering, but at 24 megs, I'm not sure where I can post it. |
07-12-2009, 09:00 PM | #508 | |
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Re: Art for games
Quote:
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07-17-2009, 08:36 PM | #509 |
Join Date: Nov 2004
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Re: Art for games
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07-17-2009, 08:42 PM | #510 | |
Join Date: Sep 2007
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Re: Art for games
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