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Old 06-20-2010, 10:57 PM   #1
Gurps Fan
Join Date: Jan 2005
Location: Japan
Default [Martial Arts] Are mollusks susceptible to Arm Lock and Leg Lock?

I'm trying to design a character who is a sapient, human-sized octopus-like creature with four arms and four legs. He has no bone.

I want him to be immune to any Arm Lock and any Leg Lock. He certainly should buy Double-Jointed, but this trait merely gives +5 to break free (Martial Arts, p. 44), far from "immune". Buying Extra-Flexible enhancement on his existing two arms and two Extra Arms makes his all arms immune to Arm Lock (Martial Arts, p. 114), but his legs are left as susceptible to Leg Lock as a mere normal human who just happens to be Double-Jointed.

To make him totally immune to any locks against any of his limbs, what trait should I buy for him? (Or am I misunderstanding something and mollusks should actually be susceptible to locks?)
Gurps Fan,
a rules lawyer from the mysterious country of ninja, samurai, and magical girls,
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