08-14-2009, 12:50 AM | #51 | |
Join Date: Feb 2005
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Re: Powerstones
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For example, if a lucky roll sundered my sword, bless would certainly apply to negate that. The same principle applies. -Polaris |
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08-14-2009, 08:44 AM | #52 | |
Join Date: Aug 2007
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Re: Powerstones
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Many spells that would affect your person affect your gear too while other spells that would affect only your gear allow for "Special Resistance" and only work if fail a Resistance roll. However, this is only an example of how particular spells work. It's not a general rule. I can reach out with my Staff and cast Disintegrate on a sword and there is no resistance at all. I just need to roll enough HP and that's all. It doesn't matter if you re holding it or not because that's the way Disintegrate is written. One more thing, we don't "sunder" swords in Gurps. That's terminology from D&D 3.x. Your idea about all personal gear getting the wearer's Resistance might be too. On to Bless now. The actual text of the Bless spell has a 1 pt Bless only moving an arrow from your heart to your arm. It certainly doesn't negate the die roll that caused the arrow to hit. Even with 2 and 3 pts of Bless the arrow still gets fired. the final protection of the Bless only reduces or changes the effect rather than negating the firing. Your gear only becomes part of your _character sheet_ if you pay for it as Signature Gear. Stuff bought with plain cash (even if you buy it with Wealth or trading pts for cash) is just stuff. Even Signature Gear is not immune to destruction. The character pts you paid for it just don't vanish with the gear. The GM can destroy your Signature Gear. He just needs to arrange for an equivalent to fall into your hands relatively soon. He'd even be within his rights to simply _refund your cp_. This is what I'd do if you were deliberately reckless with your Sig Gear. Buying stuff as Sig Gear doesn't make it indestructible.
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Fred Brackin |
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08-14-2009, 09:13 AM | #53 | |||||||
Join Date: Feb 2005
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Re: Powerstones
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Your carried gear is most definately part of your person. If it weren't, then MR would be useless and it's not. Quote:
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-Polaris Edit PS: If gear (carried/attended) were not considered part of your person, then you'd have to track the damage done to each piece of gear by area effect and/or explosive attacks, you'd have to roll to hit for each piece of gear, etc etc. However, you do not do that. If you dodge the explosion, your gear does too. If an attack fails to penetrate the DR of your armor (or other defense), then nothing is damaged. Just the way it's been (and has been since TFT) |
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08-14-2009, 10:08 AM | #54 | ||
Join Date: May 2008
Location: CA
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Re: Powerstones
Here, let me quote you something again:
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08-14-2009, 10:21 AM | #55 | |
Join Date: Feb 2005
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Re: Powerstones
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Suppose you have a high moutain pass in spring-time with an extreme avalanche danger. Suppose you hike across that pass anyway. Any fool would say that you are IN DANGER, in the same way that when you cross a minefield you are IN DANGER. It's not relevant that you aren't being physically attacked or hurt at that immediate moment. This is what in danger means at least in english. It does not mean immediate danger, and if that were the criteria for the bless spell, the spell should have said so (and it doesn't). -Polaris |
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08-14-2009, 10:33 AM | #56 |
Join Date: May 2008
Location: CA
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Re: Powerstones
Sorry, but no, you are not correct. If an avalanche is actually going to happen and you are crossing the pass, then you are in danger. If you are walking across a minefield and you will step on a mine while doing so, you are in danger.
However, if you are crossing a pass and an avalanche will not happen while you are crossing it, you are in no danger. You might percieve that you are in danger, because the pass has a history of avalanches. However, unless an avalanche actually is going to occur, you aren't actually in any danger at all. Bless is a cosmic effect. It knows if you are truly in danger or if you simply think you are in danger. Do not mistake the perception of danger for danger itself. |
08-14-2009, 10:49 AM | #57 |
Join Date: Feb 2005
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Re: Powerstones
Langy,
So you are telling me that you aren't in danger while crossing a minefield or defusing a bomb? EOD would beg to differ. Sorry, but you are incorrect here. -Polaris Edit: In both cases, there is DANGER not just the 'perception' of danger Edit2: There is nothing that says that Bless is a cosmic power either. |
08-14-2009, 10:54 AM | #58 | |
Join Date: May 2008
Location: CA
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Re: Powerstones
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08-14-2009, 11:03 AM | #59 | |
Join Date: Feb 2005
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Re: Powerstones
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It also is irrelevant because I am not talking about the perception of danger vs real danger. If you are crossing a minefield, or some other equally DANGEROUS area or task then you are in danger. Saying otherwise is (sorry) IMHO pure sophistry. If you are in a dungeon crawl and you might be ambushed at any time (enough to justify constant vigalance) than you ARE in danger. -Polaris |
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08-14-2009, 11:05 AM | #60 |
Join Date: Feb 2008
Location: The Athens of America
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Re: Powerstones
Lol guys...
fine entertainment though. In most of the campaigns I have played/GM'd in we pretty much did "Bless doesn't effect casting rolls..." Not sure if that was 1e RAW that book is at home. So throwing a missle spell yes, making a resistance roll yes, damage done by a missle spell yes, whether or not you make the critical fumble and blow yourself across the room instead of casting Lightning Bolt...not so much. I am well aware it is not the RAW now. Still being a mage is a DANGEROUS profession. There are pluses (fantastic power) and minuses (unlikely to die of old age in bed). IMHO and YMMV of course...
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My center is giving way, my right is in retreat; situation excellent. I shall attack.-Foch America is not perfect, but I will hold her hand until she gets well.-unk Tuskegee Airman |
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