Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 09-25-2019, 02:58 PM   #161
Gollum
 
Gollum's Avatar
 
Join Date: Apr 2005
Location: France
Default Re: Maximum Attributes for Real World People

Yes. Clear and easy to use.

Edit: I am speaking about the house rule +10% for a success, +20% for a critical one.

Last edited by Gollum; 09-25-2019 at 10:31 PM.
Gollum is offline   Reply With Quote
Old 09-25-2019, 03:14 PM   #162
RyanW
 
RyanW's Avatar
 
Join Date: Sep 2004
Location: Southeast NC
Default Re: Maximum Attributes for Real World People

Quote:
Originally Posted by Anders View Post
Roll 1d6+7 instead? Same average but smaller range?
That has the odd effect of making 8 and 13 more likely and 10 and 11 less likely. If you're looking for 3d6 like function with less variability, you could roll 3d6 and drop the highest and lowest.
__________________
RyanW
Gondor has no king. Gondor needs no king. Gondor doesn't have to show you any stinking king.
RyanW is offline   Reply With Quote
Reply

Tags
attribute

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 09:36 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2021, vBulletin Solutions, Inc.