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Old 01-08-2015, 07:31 PM   #61
ericthered
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Default Re: Monster Hunters: Justice (OCC)

Quote:
Originally Posted by Skullcrusher View Post
One question are there going to be Lycanthropes in this world.
Quote:
Originally Posted by Refplace View Post
He said yes (See Cursed) but there custom.
The main points to remember are as follows:
They are not infectious.
They tend to have lots of different types that defy normal lycanthrope definitions.
Yes, you have people with the ability to turn into animals, either voluntarily or so they run wild and kill people
Quote:
Originally Posted by the_matrix_walker View Post
Refplace: Congrats to you too!

Ericthered: Does Lore! include gate locations?
Yes, but only at the state/small country + home areas level.
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Old 01-08-2015, 09:42 PM   #62
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Default Re: Monster Hunters: Justice (OCC)

Quote:
Originally Posted by Refplace View Post
He said yes (See Cursed) but there custom.
Ransom
Is your supernatural intolerance beings or all things that use magic?
It's specifically an intolerance of mortals who have the presumption to dabble with powers God did not intend them to have.
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Old 01-08-2015, 09:55 PM   #63
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Default Re: Monster Hunters: Justice (OCC)

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Originally Posted by Ransom View Post
It's specifically an intolerance of mortals who have the presumption to dabble with powers God did not intend them to have.
Oh yeah, its going to take some work for you to like him :)
Just uploaded latest version to page 1
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Old 01-09-2015, 09:25 AM   #64
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Default Re: Monster Hunters: Justice (OCC)

Quote:
Originally Posted by ericthered View Post
The main points to remember are as follows:
They are not infectious.
They tend to have lots of different types that defy normal lycanthrope definitions.
Yes, you have people with the ability to turn into animals, either voluntarily or so they run wild and kill people


Yes, but only at the state/small country + home areas level.
Does silver affect them or let's say do we need siver to kill them. Want know if I should be buy silver and silver edged weapons and ammo.
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Old 01-09-2015, 10:28 AM   #65
ericthered
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Default Re: Monster Hunters: Justice (OCC)

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Originally Posted by Skullcrusher View Post
Does silver affect them or let's say do we need siver to kill them. Want know if I should be buy silver and silver edged weapons and ammo.
Cursed ones are in general not vulnerable to silver. Nor are fae in general vulnerable to iron. Nor are demons in general vulnerable to holy weapons. However, many of all three types of creatures are vulnerable to one of the three types of material.

So if I present a shapeshifting human, you shouldn't automatically reach for the silver. On the other hand, its definitely worth having a silver sword, because a lot of foes are weak to it.

Generally, you will see a lot of creatures weak to sunlight and sliver, a fair number weak to iron and holy weapons, and a lot of creatures weak to various plants and flowers-- but those tend to be rather specific.
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Old 01-10-2015, 03:42 PM   #66
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Default Re: Monster Hunters: Justice (OCC)

Quote:
Hidden Arsenal - Current Version, re-posted for convenience.
Spoiler:  


I was thinking of ways to make this even cooler... Like have his armor appear on him as needed as well...

Would adding a Lesser Control Matter let it dress him in his armor from the pocket dimension?

Would an added effect be needed because that takes quite a bit of time to do manually?

Would we then need something for a trigger condition to pop it in or out, or do we just say it pops on whenever a weapon is drawn?
Hashed these out with Ghostdancer, so it's all set unless Ericthered would like to modify it.

Last edited by the_matrix_walker; 01-12-2015 at 04:46 PM.
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Old 01-12-2015, 11:56 AM   #67
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Default Re: Monster Hunters: Justice (OCC)

Sorry need 1 more day to finalize character.
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Old 01-12-2015, 04:24 PM   #68
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Default Re: Monster Hunters: Justice (OCC)

Updated with some assistance from Ghostdancer:

Hidden Arsenal
Quote:
This spell (Assuming (Refplace's) Path of Crossroads 20) would grant a 112lb. Payload, that could hold the subjects armor, weapons and personal gear (that are present at the time of the casting), any of which can be instantly ready to hand, and armor or clothing items worn. While stored, the items impose no encumbrance, and cannot be detected without Crossroads magic. While in use, the items extra-dimensional anchor make the items only count as half weight for encumbrance purposes.

Lesser Create Crossroads for a (literal) Pocket Dimension. +6
Altered Traits (Payload 14 (BL Based on Path of Crossroads; Cosmic, Extra Dimensional +50%; Only for Signature Gear, -80%) [10]), +10
Lesser Control Crossroads to limit it to Subject's use. +5
Lesser Control Magic to keep items from scattering to the four winds if the effect is dispelled. +5
Lesser Control Matter to reduce weight for encumbrance purposes and make ready both worn and handheld items from the payload instantly. +5
Added Weight (Up to 100lbs) (For lightening items external to the payload)+2
Duration 1 month +11

6+10+5+5+5+2+11 = 44
With Refplace's Hermit's worst path involved at 15, at -1 for three paths, +4 for the grimiore I'm buying him, that's affective skill 18. Assuming he uses a few points from his Mana Reserve, that's under his Safe Threshold.

Last edited by the_matrix_walker; 01-12-2015 at 04:45 PM.
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Old 01-12-2015, 06:38 PM   #69
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Default Re: Monster Hunters: Justice (OCC)

Hmm... might want to try and sneak into this one after Michael's getting a job bit. Is it okay to try and assemble a character?
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Old 01-12-2015, 06:43 PM   #70
ericthered
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Default Re: Monster Hunters: Justice (OCC)

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Originally Posted by Lamech View Post
Hmm... might want to try and sneak into this one after Michael's getting a job bit. Is it okay to try and assemble a character?
Just be sneaky ....

Honestly, we're taking our time putting together characters, so if you move quickly I don't see why not.
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