02-24-2016, 03:18 AM | #1 |
Join Date: Mar 2013
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[Space] Tweaks to World Generation For More Cinematic results
OK what changes do people think would be need to be made to Space's world gen system to generate more cinematic results?
I'm thinking that changing the way binary/multiple stars heat the worlds that orbit them to reflect the 'desert world' trope. Also more moons, switching to a cap based system and only subtracting 1 from any moon roll. More Standard moons are also a must. |
02-24-2016, 06:36 AM | #2 |
Join Date: Oct 2008
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Re: [Space] Tweaks to World Generation For More Cinematic results
I would see mostly:
Increase the habitable zone size radically with too close world being merely "very hot" and too far world being "very cold" instead of uninhabitable. Also the rolling for life forms part should likely get bonuses to creating intelligent and other higher forms of life. |
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