12-28-2015, 02:02 PM | #1 |
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Join Date: Oct 2007
Location: Indianapolis, IN
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SF Planetary Science Mystery Adventures
Fuller explanation - Physical science mysteries break down to three causes - 22nd century Old Man Macgruder (Ala Scooby-Doo and gang), Aliens, and unknown/unexplained physical phenomenon. Looking for things that fit that last category for exploration teams to pursue both in Sol system and eventually with extra-solar planets/stars.
Anybody tried this? How did it go? Any one got any recommendations on search terms to find articles about what we don't know or what is now disputed that could be helped with a visit from a space faring civilisation?
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Joseph Paul |
12-29-2015, 04:15 PM | #2 |
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Location: Indianapolis, IN
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Re: SF Planetary Science Mystery Adventures
Hmm. People are looking but no one has anything to say. Is my question unclear?
Here is an example of the kind of physical phenomenon I am seeking - The Space Roar - an actual radio signal that is reported to be six times louder than just about anything else and that matches the frequencies that are used to examine first generation stars and effectively masking many of them from radio astronomy observation. It is either local or not (and the paper that announced this may have proof that it is one or the other) and natural or not. If local/foreign and natural it is a physical science mystery. If not natural then human or alien agency is responsible for it. I am hoping to have something for exploration vessels to do and supply tension in game with scientists competing to be the first to do X or crack mystery Y. Along the way throw in some nefarious human agency and possibly some alien influence as well which would be a first all on its own. So any ideas?
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Joseph Paul |
12-29-2015, 04:40 PM | #3 |
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Join Date: Oct 2010
Location: Cambridge, UK
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Re: SF Planetary Science Mystery Adventures
The degree of hardness of the SF you're running was quite unclear. Your example indicates "not very hard" but is not yet fully descriptive. Some examples of SF at the hardness level you're trying for might help.
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12-29-2015, 04:57 PM | #4 |
Join Date: Sep 2007
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Re: SF Planetary Science Mystery Adventures
Also tech level, timeframe, style. My set of mental associations for SF has "planetary adventures" being quite different from current "planetary science".
While there may be any number of currently-unexplained phenomena or oddities, that doesn't mean you can send a crew of intrepid explorers to go investigate -- especially if they're limited to realistic in-system spacecraft. For the Space Roar, for instance, what are the PCs going to do that an unmanned probe, or multiple much larger teams on the ground for the same budget, won't do better? |
12-29-2015, 06:33 PM | #5 |
Join Date: Aug 2007
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Re: SF Planetary Science Mystery Adventures
Nope, never done that. That's why I didn't answer the first time I saw this message.
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Fred Brackin |
12-29-2015, 09:13 PM | #6 |
Join Date: Jun 2012
Location: Los Angeles
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Re: SF Planetary Science Mystery Adventures
After a few fruitless attempts I deem it impossible to find useful information on the internet about space, planetary or astronomy mysteries. Impossible I say!
Either you get the stories aimed at muggles like What is Dark Matter? How did the Moon come to be? Not mysteries less than questions that we either have good theories for (Moon origin) or have no hope to answer with current science (dark matter). Or you get the nutter butter stuff like the Face on Mars or ruins on the moon or other pareidolia. Not to mention the fake moon landing crowd, flying saucer stuff. Or even the Daily Mail. You might want to go to the local library and look at back issues of Astronomy magazine or the like. You'll probably get more stories like the Space Roar in there. |
12-29-2015, 11:44 PM | #7 | |
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Re: SF Planetary Science Mystery Adventures
Quote:
Or did my glib reference to Scooby-Doo indicate that to you? If so my apologies. I was really just being tongue in cheek about human agents faking paranormal/supernatural/weird science for their own, usually nefarious, ends. As for examples from SF of 'hardness', try 'Into the Miranda Rift' by G. David Nordley. Miranda actually has a density much less than its sister moons and Nordley makes that due to the moon having not yet re-compacted enough after a collision to eliminate large caverns or rifts. The heroes are looking for a way to transit Miranda via those caverns. Sweet premise that rests on solid info and serious speculation about what that info means.
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Joseph Paul |
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12-30-2015, 01:28 AM | #8 | ||
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: SF Planetary Science Mystery Adventures
Quote:
Quote:
Last edited by johndallman; 12-30-2015 at 01:56 AM. Reason: clarify |
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12-30-2015, 07:14 AM | #9 | |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: SF Planetary Science Mystery Adventures
Quote:
The problem is getting them to eventually clue in to those mundane reasons rather than assuming them mere red herrings.
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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12-30-2015, 09:14 AM | #10 |
Join Date: Dec 2012
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Re: SF Planetary Science Mystery Adventures
Would the Bloop count? I've occasionally considered using it in SF or Horror-related games.
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Warning, I have the Distractible and Imaginative quirks in real life. "The more corrupt a government, the more it legislates." -- Tacitus Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted. |
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mysteries, space |
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