10-22-2009, 03:20 PM | #51 |
Join Date: Feb 2007
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Re: The thing about Smif...
I always really liked Smif's stuff, though I had been a vocal critic of pre-Smif SJG art. Each to their own I guess. It worked very well for me.
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GURPS Settings Beneath Castle Everglory: A Dungeon, Lineage (Modern Fantasy) Paradise City (Cyberpunk), The World of Kung Fu (Modern Martial Arts Setting) |
10-22-2009, 03:25 PM | #52 |
Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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Re: The thing about Smif...
And in the on-line version as well, I believe.
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I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
10-22-2009, 08:54 PM | #53 | |
Join Date: Aug 2004
Location: Pittsburgh PA USA
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Re: The thing about Smif...
Quote:
Dork Covenant: The Collected Dork Tower, Volume I, p.124. Thanks for reminding me. Checking my collection, Bruno appeared in issues 28 through 30. (Didn't check farther back than that.) In fact, I may be misremembering that run as having been in Space Gamer.
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Cap'n Q When we remember we are all mad, the mysteries disappear and life stands explained. -- Mark Twain |
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10-24-2009, 04:28 AM | #54 | ||
Join Date: Apr 2005
Location: France
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Re: The thing about Smif...
Quote:
Note that I wrote previously that Smif is perfectly able to draw exactly what he desires... As every good artist! I was just talking about the art that we can find in GURPS 3 (revised edition), GURPS lite (for the third edition), GURPS Vehicles, etc. In my humble opinion, this kind of art has something mysterious and dramatic, something which doesn't correspond to a flamboyant optimistic and almost super-heroic fantasy setting (like D&D), but something which fits very well in a dark universe like Cyberworld or, even better, Cthulupunk. This is why I wrote that Smif's art is not really generic, though really universal. Of course, it is just my point of view... Quote:
Now, as I wrote it just above, Dan Smif would perfectly be able to do the job! I'm just talking about the feeling that I have when I look at his strong black and white GURPS illustrations, not about his artist's talent which is, to my mind, very high. |
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10-24-2009, 09:39 AM | #55 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: The thing about Smif...
I wonder if we can get Jack Chick to draw for 4e... :)
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius Author of Winged Folk. The GURPS Discord. Drop by and say hi! |
10-24-2009, 03:58 PM | #56 |
Join Date: Aug 2004
Location: In the UFO
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Re: The thing about Smif...
Sometimes Dan Smith's GURPS art was limited due to extremely tight deadlines. However, when he was engaged in a project, or had time, he can be very good.
Back when he was doing SJ Games work on a regular basis, and also contributing to the GURPS amateur press magazine, I've described specific characters or scenes to him and he's drawn them exactly as I imagined them, including a couple of characters who were nonhumans from completely original races for which he had no reference except my written description. I've also seen him do a variety of styles, including fairly realistic -- not just his more cartoony, heavily-inked work. It's worth noting that some Smif art that appears in GURPS books is reprints from his early period (circa 1988-89) when he was still learning.
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Is love like the bittersweet taste of marmalade on burnt toast? |
10-25-2009, 07:34 PM | #57 | |
Join Date: Aug 2004
Location: Pittsburgh PA USA
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Re: The thing about Smif...
Quote:
A random sample of my Space Gamer issues found no evidence of the Bruno strip. I'm almost certain now that I was remembering of the run in Pyramid.
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Cap'n Q When we remember we are all mad, the mysteries disappear and life stands explained. -- Mark Twain |
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05-05-2010, 08:53 PM | #58 |
Join Date: May 2005
Location: Oakdale, MN
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Re: The thing about Smif...
Smif defined my mind's eye of GURPS and I was a bit disappointed to see different looking art in 4E.
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05-05-2010, 10:58 PM | #59 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: The thing about Smif...
While I like his comics I generally don't like his RPG art for the same reason I don't like the Shy art in Transhuman Space; a complete failure to be illustrative. IMO, all game art should be illustrations, and depict objects, characters, locations and so on as they actually are in the game. Smif's art doesn't do that for the most part, and a lot of his In Nomine art is simply wrong.
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