04-08-2011, 08:02 PM | #11 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Abilities that Cost ST, HT, IQ, DX, Will, etc.
Quote:
They probably should be, though. Regeneration plus costs HP/FP is rather abusable. |
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04-08-2011, 08:52 PM | #12 |
Join Date: Dec 2007
Location: Brooklyn, NY
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Re: Abilities that Cost ST, HT, IQ, DX, Will, etc.
No, they're not impacted by Regeneration. But their price is impacted by their normal non-Regeneration-enhanced recovery rates. That is, for someone without Fit or Very Fit (which double recovery rate) it's 1 FP every 10 minutes, and for someone without Very Rapid Healing (doubles) it's 1 HP every full day of rest and decent food (assuming you pass your HT roll). That's much much slower a recovery rate for HP and is definitely an inescapable factor of the price of Costs HP.
__________________
-JC |
04-08-2011, 08:58 PM | #13 | |
Join Date: Dec 2007
Location: Brooklyn, NY
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Re: Abilities that Cost ST, HT, IQ, DX, Will, etc.
Quote:
__________________
-JC |
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04-08-2011, 09:01 PM | #14 | |
Join Date: Dec 2007
Location: Brooklyn, NY
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Re: Abilities that Cost ST, HT, IQ, DX, Will, etc.
Quote:
__________________
-JC |
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04-08-2011, 10:45 PM | #15 |
Join Date: Mar 2011
Location: Belém, Pará, Amazônia, Brasil.
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Re: Abilities that Cost ST, HT, IQ, DX, Will, etc.
Temporary disadvantage with extended duration on the limitation for a higher limitation value is a easier way, I think. Instead of recover at the end of the use you would recover at the end of the extra time.
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04-08-2011, 11:54 PM | #16 |
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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Re: Abilities that Cost ST, HT, IQ, DX, Will, etc.
Another way to do this is to have abilities that are only powered by ER, then buy the ER as an alternative ability of your stats.
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04-09-2011, 12:08 AM | #17 |
Join Date: Dec 2007
Location: Brooklyn, NY
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Re: Abilities that Cost ST, HT, IQ, DX, Will, etc.
Anthony suggested essentially the same thing. But I'm not sure how this would work. If you buy the ER as an alternative ability of one of your stats, how does the stat get lowered if you spend the ER? Could you give me an example or explain this concept mechanically? It sounds like a really cool idea but I'm still confused about how it works.
__________________
-JC |
04-09-2011, 12:16 AM | #18 | |
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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Re: Abilities that Cost ST, HT, IQ, DX, Will, etc.
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04-09-2011, 01:14 AM | #19 | |
Join Date: Dec 2007
Location: Brooklyn, NY
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Re: Abilities that Cost ST, HT, IQ, DX, Will, etc.
Quote:
__________________
-JC |
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04-09-2011, 12:41 PM | #20 | |
Join Date: Aug 2004
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Re: Abilities that Cost ST, HT, IQ, DX, Will, etc.
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Tags |
ability, affliction, attribute, attribute penalty, attributes, costs |
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