01-24-2013, 09:13 AM | #11 |
Join Date: Feb 2012
Location: The Netherlands
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Re: Character Sheet for Starters
Looks good.
Might is suggest an extra Parry slot on page 1 under active defences. That way everyone can put both his armed and unarmed parry. It looks like there's some space for it. |
01-24-2013, 09:28 AM | #12 |
Join Date: Sep 2008
Location: 127.0.0.1
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Re: Character Sheet for Starters
Done for v1.1.
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01-24-2013, 10:54 AM | #13 |
Join Date: Oct 2004
Location: Sierra Vista, Arizona
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Re: Character Sheet for Starters
Being something of a traditionalist, I'm more likely to use the Imperial version of the character sheet. That being said, your character sheet looks good so far; I'm going to print a couple of them out and see how some of my standard characters look on them before I decide for sure how well they will work for me.
__________________
"It's never to early to start beefing up your obituary." -- The Most Interesting Man in the World |
01-24-2013, 05:51 PM | #14 |
Join Date: Jan 2005
Location: Minneapolis, MN, USA
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Re: Character Sheet for Starters
Quite nice, and it reminds me of an idea for a four page sheet I once had, with one page for combat pretty much as you do. You might want to make the Reach for unarmed attacks a slightly greyer shade to let bigger folks write their bigger reaches over them, add Bite, let punches Parry and folks write in the damage for these (make the thr-1 stuff light grey). Maybe a Location header for equipment, though it doesn't have much space as it is; equipment and physical feats could get their own sheet in a less newbie friendly version.
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01-25-2013, 01:19 AM | #15 |
Join Date: Sep 2008
Location: 127.0.0.1
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Re: Character Sheet for Starters
Thanks for the feedback. Added in v1.1, too.
As for the location column, it is indeed not enough space there at the moment. But I'll keep it it mind. |
Tags |
character sheets, excel, game aids |
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