Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 05-05-2020, 04:08 PM   #1
CeeDub
 
Join Date: Jan 2015
Location: UK
Default THS / BioTech: Organlegger efficiency

Salutations!

Assuming a "donor" in best health, which organs could an organlegger harvest from their victim, if they want as little as possible to go to waste? I suppose the TechLevel will make a big difference, but I haven't settled on one yet. Let's assume TL 9, but what would change in TL 10?

While less "wasteful", I think that routinely taking all harvestable organs is somehow more monstrous for reasons I can't quite put my finger on.

What other ways are there to portray the practice as even more ghoulish than it already is?
CeeDub is offline   Reply With Quote
Old 05-05-2020, 04:33 PM   #2
NineDaysDead
Banned
 
NineDaysDead's Avatar
 
Join Date: Aug 2004
Default Re: THS / BioTech: Organlegger efficiency

Quote:
Originally Posted by CeeDub View Post
Salutations!

Assuming a "donor" in best health, which organs could an organlegger harvest from their victim, if they want as little as possible to go to waste? I suppose the Tech Level will make a big difference, but I haven't settled on one yet. Let's assume TL 9, but what would change in TL 10?
Bio-tech page 207 says:

"The demand may slacken after bionic or cloned organs become available at TL9+, but organleggers can still compete by offering their wares at lower prices. At TL10+, organleggers could exploit a new market for adult human brains enslaved inside cyborg spaceships, biocomputers, or factories."

I'm not really convinced about enslaved brains, how much good work is an extremely traumatized brain going to do? You could drug them but then how much good work is an extremely drugged up brain going to do?

I'd go with early TL9 before you can just grow compatible organs to demand. The issues with compatibility mean that in the long run, stolen organs are going to be more expensive, if you have any other choice.
NineDaysDead is offline   Reply With Quote
Old 05-05-2020, 04:51 PM   #3
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: THS / BioTech: Organlegger efficiency

Optimal efficiency is that you remove the brain, use the body for whole body transplants, and then put the brain in a jar as part of a biocomputer.
__________________
My GURPS site and Blog.
Anthony is offline   Reply With Quote
Old 05-05-2020, 05:25 PM   #4
RyanW
 
RyanW's Avatar
 
Join Date: Sep 2004
Location: Southeast NC
Default Re: THS / BioTech: Organlegger efficiency

Quote:
Originally Posted by NineDaysDead View Post
I'm not really convinced about enslaved brains, how much good work is an extremely traumatized brain going to do? You could drug them but then how much good work is an extremely drugged up brain going to do?
Unless there is something metaphysical about the human brain, it seems unlikely to me that technology would be able to interface with a brain like that more easily than you can just simulate the necessary function in software.

And if something actually requires a brain, there's going to be a push to use the minimal amount of brain necessary (maybe a cluster of neurons grown on a chip) to feed whatever output is needed to a computer running the rest of the process.
__________________
RyanW
- Actually one normal sized guy in three tiny trenchcoats.
RyanW is offline   Reply With Quote
Old 05-05-2020, 05:40 PM   #5
AlexanderHowl
 
Join Date: Feb 2016
Default Re: THS / BioTech: Organlegger efficiency

In reality, human organs probably start losing value steeply at TL9 and probably lose all value at TL10. At TL8, the transplants for human body is probably worth GURPS $500,000 (2020 $1,000,000). At TL9, the value probably drops to $50,000. At TL10, the value probably drops again to $5,000.

The main culprit is biofabrication. Cultured meat is probably going commercial in 2025 and cultured transplant organs are probably not far behind (probably 2030). If legitimate doctors can order a new heart for a patient for $20,000, then the only demand for organleggers will be criminals who cannot risk using legitimate doctors or emergency transplants. With the massive drop in demand comes a massive drop in prices.

Of course, that will not prevent organlegging in TL9, it just means that the primary demand will be for emergency transplants. However, anyone with health insurance will likely go for cultured transplant organs if they have a choice becauss of the lack of rejection. Even people who receive emergency transplants will likely get them replaced by cultured transplants as soon as possible.
AlexanderHowl is offline   Reply With Quote
Old 05-05-2020, 05:54 PM   #6
NineDaysDead
Banned
 
NineDaysDead's Avatar
 
Join Date: Aug 2004
Default Re: THS / BioTech: Organlegger efficiency

Quote:
Originally Posted by AlexanderHowl View Post
The main culprit is biofabrication. Cultured meat is probably going commercial in 2025 and cultured transplant organs are probably not far behind (probably 2030). If legitimate doctors can order a new heart for a patient for $20,000, then the only demand for organleggers will be criminals who cannot risk using legitimate doctors or emergency transplants. With the massive drop in demand comes a massive drop in prices.

Of course, that will not prevent organlegging in TL9, it just means that the primary demand will be for emergency transplants.
If you're going to implant a non-compatible organ, why not use an artificially grown non-compatible one? It won't have any diseases or a murder charge attached? And you can still have a custom one put in later.
NineDaysDead is offline   Reply With Quote
Old 05-05-2020, 06:10 PM   #7
CeeDub
 
Join Date: Jan 2015
Location: UK
Default Re: THS / BioTech: Organlegger efficiency

Quote:
Originally Posted by RyanW View Post
Unless there is something metaphysical about the human brain, it seems unlikely to me that technology would be able to interface with a brain like that more easily than you can just simulate the necessary function in software.
So far, there is a lot the human brain can do that software simply can't do even remotely as well. That might change, or it might not.

Quote:
Originally Posted by RyanW View Post
And if something actually requires a brain, there's going to be a push to use the minimal amount of brain necessary (maybe a cluster of neurons grown on a chip) to feed whatever output is needed to a computer running the rest of the process.
Maybe a matured, adult brain with experiences is required. Sure, might take longer to grow and experience can be simulated with feelies, but some shady people might take shortcuts.

Not arguing against what you're saying, they are valid points. Just thinking out loud.

Quote:
Originally Posted by Anthony View Post
Optimal efficiency is that you remove the brain, use the body for whole body transplants, and then put the brain in a jar as part of a biocomputer.
That would raise a lot of questions when friends and family see the body of their missing loved one by chance, or when the government matches the face to a missing persons report.

Quote:
Originally Posted by AlexanderHowl View Post
The main culprit is biofabrication. Cultured meat is probably going commercial in 2025 and cultured transplant organs are probably not far behind (probably 2030). If legitimate doctors can order a new heart for a patient for $20,000, then the only demand for organleggers will be criminals who cannot risk using legitimate doctors or emergency transplants. With the massive drop in demand comes a massive drop in prices.

Of course, that will not prevent organlegging in TL9, it just means that the primary demand will be for emergency transplants. However, anyone with health insurance will likely go for cultured transplant organs if they have a choice becauss of the lack of rejection. Even people who receive emergency transplants will likely get them replaced by cultured transplants as soon as possible.
Good points. What about backwaters where culturing human tissue (or importing it) is illegal?
CeeDub is offline   Reply With Quote
Old 05-05-2020, 06:13 PM   #8
dcarson
 
Join Date: Mar 2008
Default Re: THS / BioTech: Organlegger efficiency

Quote:
Originally Posted by NineDaysDead View Post
If you're going to implant a non-compatible organ, why not use an artificially grown non-compatible one? It won't have any diseases or a murder charge attached? And you can still have a custom one put in later.
While not a clear cut as Type O blood I expect there are differences in how incompatible organs are so a hospital could have a couple of the common low rejection ones for emergencies.
dcarson is offline   Reply With Quote
Old 05-05-2020, 06:15 PM   #9
AlexanderHowl
 
Join Date: Feb 2016
Default Re: THS / BioTech: Organlegger efficiency

It depends on the cost of cultured organs. Perhaps hospitals will have a variety of emergency organs on hand, but the larger the number, the higher the overall cost. I think that a maximum of 10% of the production will be reserved for emergency transplant organ production, anything more would likely be inefficient, so there may be local shortages that organleggers would take advantage of.
AlexanderHowl is offline   Reply With Quote
Old 05-05-2020, 06:21 PM   #10
NineDaysDead
Banned
 
NineDaysDead's Avatar
 
Join Date: Aug 2004
Default Re: THS / BioTech: Organlegger efficiency

Quote:
Originally Posted by CeeDub View Post
Good points. What about backwaters where culturing human tissue (or importing it) is illegal?
More illegal than serial killing for profit? Because that's what organ legging is. If you're willing to break the law by organ legging, you're willing to break the law by importing/growing artificial organs.
NineDaysDead is offline   Reply With Quote
Reply

Tags
biotech, ths, transhuman space


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 10:45 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.