05-24-2013, 04:50 PM | #11 | |
Join Date: Aug 2004
Location: Jacksonville, AR
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Re: Transhuman Space and Star Trek
Quote:
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Travis Foster |
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05-24-2013, 04:53 PM | #12 | ||
Join Date: Aug 2004
Location: Jacksonville, AR
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Re: Transhuman Space and Star Trek
Quote:
2) yes, they are linear los devices; like firing a warp bubble that pops into normal space at the end of its journey. Quote:
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Travis Foster |
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05-24-2013, 05:14 PM | #13 | |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Transhuman Space and Star Trek
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So having something solid in the way stops the effect? Air has mass, you, know. What actually determines the blockage? |
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05-24-2013, 05:47 PM | #14 |
Join Date: Aug 2004
Location: Jacksonville, AR
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Re: Transhuman Space and Star Trek
Yes, I do want to play by the rules and the consequences thereof, but the miracle tech violates hard science by definition :).
I haven't nailed down an exact percentage but I'm thinking that encountering about 1% of the bubble's mass at any given time will cause it to pop. It could be a function of warp bubble charge; when the warp bubble and its contents are in equilibrium wrt energy conservation, the bubble pops.
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Travis Foster |
05-24-2013, 06:20 PM | #15 | |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Transhuman Space and Star Trek
Quote:
"At one time" is a complicated concept for movement near the speed of light, and may be hard to justify. |
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05-24-2013, 06:41 PM | #16 |
Join Date: Aug 2004
Location: Jacksonville, AR
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Re: Transhuman Space and Star Trek
The mass within the bubble. It could be cumulative; as long as you can beam to the surface of a world but not through much material (deep in a building or underground), I"m okay with it.
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Travis Foster |
05-24-2013, 07:50 PM | #17 |
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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Re: Transhuman Space and Star Trek
Earth's atmosphere has as much mass to beam through as ten meter deep water, or about 2 meters of generic stone.
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05-24-2013, 08:54 PM | #18 |
Join Date: Aug 2004
Location: Jacksonville, AR
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Re: Transhuman Space and Star Trek
Thanks, that saves me trying to find it and is about what I was hoping for.
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Travis Foster |
05-27-2013, 02:52 PM | #19 | |
Join Date: Sep 2008
Location: near London, UK
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Re: Transhuman Space and Star Trek
Quote:
Actually I'm rather curious as to what benefits the OP expects to get by melding TS and Trek over playing just TS, or just Trek. (I'm not trying to put anyone down, here -- I don't see it, and I'd like to know.)
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Podcast: Improvised Radio Theatre - With Dice Gaming stuff here: Tekeli-li! Blog; Webcomic Laager and Limehouse Buy things by me on Warehouse 23 |
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05-28-2013, 03:14 PM | #20 | |
Join Date: Aug 2004
Location: Jacksonville, AR
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Re: Transhuman Space and Star Trek
Quote:
I like Star Trek despite the glaring plot holes, inconsistent tech and near complete lack of actual military ability. TS is my default optimistic hard sf setting though I haven't ever gotten to run a game in it. I'd change a few things if I ever run it (ai rights rather than bioroids, slower mars terraforming, more capable TSA). It seemed logical to consider mixing the two if I wanted an hard(er) sf version of Star Trek; that it would also involve a game of TS where I don't have to track delta-v is a plus.
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Travis Foster |
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Tags |
setting, star trek, transhuman space |
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