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#11 |
Join Date: Oct 2007
Location: Kentucky, USA
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Depending on your campaign assumptions, it can work wonderfully, it worked out great for me. But I have discovered that if you get 3 trekkies to watch an episode, you'll get 4 interpretations on what all that technobabble actually means.
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#12 |
Join Date: Sep 2007
Location: Arkham Asylum
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This issue looks awesome. Too bad I'm not currently running a future campaign would I could easily subject . . . I mean introduce my players to these new goodies.
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Jazama Pajama Pajama Shimera Kazam Imera Imera Kazam Pajama Shimera Kazam Pajama Pajama! Check out my blog, Ambro's Brainwaves Pretend you have telepathy, read my thoughts! |
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#13 |
Join Date: Apr 2010
Location: Land of the Britons
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I hate warriors, too narrow-minded. I'll tell you what I do like though: a killer, a dyed-in-the-wool killer. Cold blooded, clean, methodical and thorough. Now a real killer, when he picked up the ZF-1, would've immediately asked about the little red button on the bottom of the gun...
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...like a monkey with a wrench. |
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#14 | |
Join Date: Aug 2004
Location: Seattle, WA
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I think Starmaker, Starbreaker is my favorite (pure MacGuffin bacon flavoring!), but these two have just become essential to my space opera settings:
Quote:
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seasong |
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#15 |
Join Date: Nov 2008
Location: Florida
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The Computer Article is very useful for creating small computers and systems... but it seems to significantly Nerf Large systems, the possibility of AI (using the AI IQ limits currently in Ultra-Tech), and the possibility of high Complexity systems as a whole in futuristic settings.
In fact, unless you also use the Fast/Genius options from ultra-tech, Complexity 6 isn't even possible at TL8 except for billion dollar Server Farms. This is quite different than what's presented in High-tech and Ultra-Tech. |
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#16 | ||
Join Date: Aug 2004
Location: Seattle, WA
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For AI, as a cinematic option: 5+(IQx0.2) for a shadow mind emulation (Ultra-Tech, p. 220) seems like a good starting place. If you decide that every molecule is important, 6+(IQx0.2); if even the tiniest quantum fluctuation is important, 7+(IQx0.2). Volitional AI reduces this by -1; non-volitional by -2; and dedicated by -3. With that said, it is very likely that AI (with any IQ comprehensible to humans!) will only require a Complexity 7 computer. Possibly less, if our brains are inefficient at producing intelligence. Quote:
In the real world, one of IBM's BlueGene/P computers ("Dawn") can just manage to run a cat's brain at a 1:100 ratio - i.e., each second of brain activity requires 100 seconds of simulation. (The current world-record holder for computer speed could theoretically manage a 1:33 ratio.) A cat's brain has approximately 1/100th as many neurons as a human brain. To run a real-time human brain in simulation would require 3,000x as much power as the current best supercomputers in the world . . . assuming that increasing the size by 100x did not substantially increase the complexity of the simulation. My goal was plausible and consistent computers. So I strove for compatibility with the Basic Set, but I had to throw out High-Tech and Ultra-Tech.
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seasong |
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#17 |
Join Date: Jan 2010
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#18 | |
Join Date: Aug 2004
Location: Seattle, WA
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The Advanced option (Pyramid 3/37, p. 20) is a less cinematic version of those two options, and is about as good as you can realistically expect an advanced computer to be without time travel.
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seasong |
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#19 | |
Join Date: Nov 2008
Location: Florida
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I think the thing that bugged me most was the AI rules interaction... using the formulas in UT, to get an IQ 20 super-AI (which isn't exactly super-human intellect, but at the border-line), it would require a TL12 Planetary Brain! Using the numbers you provided earlier, a IQ20 SAI could run on a desktop at TL12, which I find much more acceptable. I tend to lean towards somewhat cinematic/hopeful future tech, so with that in mind I think I'll be doing the following... tell me if you see any major issues with the system you designed other than these modifications being very optimistic.
This gives +1 Complexity to large computers and +2 to huge ones by TL11... with Genius and Causality options, it allows for a maximum complexity of 20. Does that surpass Optimistic and go fully into superscience? (Other than the Causality Option which is Superscience) And I have two questions for you as well, concerning the Blood Swarm option for Viral Computers. First, would they be able to use a dedicated Direct Neural Interface, and if so, at what additional cost? Second, would it be possible for SmartCell Computers to use this option, seeing how "Smartcells are the largest computer that can be placed in a nanobot", and if so, at what additional cost? Edit: Ok, one more question... Does it seem feasible to run an AI on a dedicated computer? (as in the Dedicated option). My assumption is that it could only run one specific AI, but would be possible. Thanks again for the wonderful article and your responses to my queries! Last edited by Trachmyr; 11-22-2011 at 02:19 PM. Reason: Renamed "Fast Option" to "Cutting-Edge"... and added a question. |
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#20 | |
Join Date: Jan 2010
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A C12 computer with IQ20 will be utterly god-like to a human being. More like the main computer of the Enterprise than an awesome desktop. Last edited by lexington; 11-22-2011 at 03:37 PM. |
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Tags |
pyramid 3/37, pyramid issues, ultra-tech, ultratech |
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