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#81 | ||||||||
Join Date: Jun 2022
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I find that it mostly crumbles in the face of "GM vs the PCs" scenarios when the GM doesn't want to allow the "rule of cool" to ruin their carefully planned encounter where Stealth isn't allowed. |
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#82 | |
Join Date: Jan 2008
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Yes, but you do need hiding places in order to achieve surprise, which is why the mere fact that you can start combat behind an opponent using the Backstab rules isn't good evidence that you're intended to be able to remain unseen behind that opponent even without a hiding place until you attack.
Remember, you were asking how I interpreted the text about All Out Attack. That is my answer: it's a friendly reminder, not a secret rule-by-implication about being undetected until you attack. Quote:
You're not abandoning Exploits pg 57 and Schrodinger's hiding places because you don't want to allow stealth to ruin your cool spider cellar. You're abandoning it because it just doesn't model a backstabby thief in a spider cellar well enough. Me neither. I can imagine using a revised version of Backstab, but the version in Exploits is flawed, at least for thieves. It's great for Swashbucklers, Scouts, and Martial Artists though. Last edited by sjmdw45; 12-18-2022 at 06:10 AM. |
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#83 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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I have this perfectly good wet erase marker, so I can just draw one on there. I also have a lot of scatter terrain minis. Most VTTs support scatter terrain. So I really don't see how putting a column or an alcove or a rock or a tapestry or whatever on the map presents some impossible logistical feat. |
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#84 | |
Join Date: Jan 2008
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BTW did you mean "logistical" or "logical"? If you truly meant "logistical" then you're addressing an argument no one on this thread has made, so maybe you just made a typo? No one said it was "logistically" difficult for backstabbing to alter gameworld terrain; but whenever there's a preexisting fictional context it isn't logical. (Yes, Serendipity deliberately breaks logic; that's why it costs 15 points and isn't allowed in all games.) Last edited by sjmdw45; 12-18-2022 at 01:43 PM. |
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#85 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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If there are literally no hiding places then stealth is impossible and they shouldn't even be allowed to attempt it in the first place. This seems like nerfing a player's abilities solely due to a failure of imagination to me, but YMMV.
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#86 | |
Join Date: Jan 2008
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I do not understand how the same person can have written both statements. They seem contradictory. |
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#87 | ||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Last edited by sir_pudding; 12-18-2022 at 04:54 PM. |
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#88 |
Join Date: Feb 2005
Location: Berkeley, CA
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I interpret 'etc' as 'any other thing that might reasonably conceal a character'. There are plenty of uses for the skill that don't involve hiding in a room or corridor with no cover.
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thief, thieves |
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