11-05-2010, 03:39 PM | #41 |
Join Date: Mar 2008
Location: The Kingdom of Insignificance
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Re: TL3+1 Mechanical Artillery
Didn't Mythbusters do a steam powered machine gun? Using centripedial force rather than a cannon / piston arrangement?
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It's all very well to be told to act my age, but I've never been this old before... Last edited by Luke Bunyip; 11-05-2010 at 03:42 PM. |
11-06-2010, 02:07 AM | #42 |
Join Date: Nov 2005
Location: Helsinki, Finland
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Re: TL3+1 Mechanical Artillery
Ooh, and a clockwork fine aiming mechanism that says "click-click". Also, give the engineers a set of TL4 optical tools and they'll score bullseyes at extreme range. Beats having to eyeball and adjust by hand every time you want to shoot.
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11-06-2010, 02:20 AM | #43 |
Join Date: Nov 2005
Location: Helsinki, Finland
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Re: TL3+1 Mechanical Artillery
This might be a silly idea, but what if the stone throwers were mounted on a lower deck? All decks above them would have a hole that could be spanned by a removable gangway when the weapons are not in use. This could be covered altogether on the weather deck to keep seawater out.
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11-07-2010, 03:56 AM | #44 |
Join Date: Aug 2005
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Re: TL3+1 Mechanical Artillery
What about rubber? I don't have any idea how much more force you could get out of it but I don't see any reason why your FR ships couldn't get access to rubber. Cured rubber is TL 1 (the Mayan ball game used a rubber ball), it ought to be usable. You could even have an alchemist figure out vulcanization if you wanted.
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11-07-2010, 07:51 AM | #45 | |
Join Date: Nov 2009
Location: Oregon
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Re: TL3+1 Mechanical Artillery
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11-08-2010, 07:15 AM | #46 |
Join Date: Dec 2007
Location: Zagreb,Croatia
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Re: TL3+1 Mechanical Artillery
In Fantasy world Calligulas Nemi ships could even be viable war ships.
With Golems,undead rowing,essential wood and hardiness(or like spells) for added integrity and few water elementals/mages. They could be real floating artillery behemonts,lobbing alchemical ordanance from trebuchets,with balistaes/scorpions on lower tiers. I think poster before has hit a mark,when he said that European ships and ship developement was heavily influenced by cannon,gun carriges..etc(Nature of broadside streamlined developement of ships in single direction)....and looking at rest of worlds ships of period may give more precise meterstick. Maybe Korean turtle ships would be more widespread with magic to help,as warships. Merchant ships wouldnt have such stout timber hulls as warships. With so many mages,developement of ships,sails and whole science in shipbuilding would evolve more slowly. Good stonethrover could breach any Galleys hull,while same would bounce from lowly Frigate. So figure first how ships evolved,and than how mechanical contraptions can be used to fight that,and than adapt(specialise) war ships some more.
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11-08-2010, 07:48 AM | #47 | |
Join Date: Aug 2004
Location: Udine, Italy
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Re: TL3+1 Mechanical Artillery
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At this time, fireships were an extremely effective weapon, especially against a fleet surprised at anchor. Battle stations preparations on sailing ships included extinguishing down the galley's stoves and ovens, in fear that a shot hitting there could spread a fire. As to heated rounds, I don't own Low Tech so I don't know what it says about them, but they were used by coastal batteries - firing positions that could include a stone or brick building that could be used as a furnace, or an all-metal furnace that would, nevertheless, not be in contact with wood, but rather, again, with stone or bricks or earth. I don't know of cases in which rounds were heated aboard a ship. I suspect no admiral in his right mind would want a fire-siphon device aboard one of his ships. He'd think that it was more likely to destroy that ship than any enemy one. That leaves coastal installations, of course; but there is the issue of range. |
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11-08-2010, 07:50 AM | #48 | |
Join Date: Sep 2007
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Re: TL3+1 Mechanical Artillery
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11-08-2010, 08:16 AM | #49 | |
Join Date: Jul 2008
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Re: TL3+1 Mechanical Artillery
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A fire-siphon ship might be far more effective than a conventional fire-ship, if the siphon remains operable long enough to get in range of the enemy. Of course, you've got the minor problem that it needs to have a fighting crew aboard for the entire run, rather than a skeleton crew that can abandon as they close in.
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11-08-2010, 08:48 AM | #50 |
Join Date: May 2005
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Re: TL3+1 Mechanical Artillery
Historically "Greek fire" was also fired from catapults. Mechanical improvements would increase the effective ranges of both catapults and siphons, but probably more the former than the latter. Fusing of projectiles would also improve with TL, but apparently was adequate even at TL3.
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Tags |
artillery, crossbows, low-tech |
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