Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Traveller

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 10-21-2011, 02:53 PM   #24
combatmedic
Banned
 
Join Date: Oct 2006
Location: a crooked, creaky manse built on a blasted heath
Default Re: 'Imperial Culture' (non-canonista)

Quote:
Originally Posted by Astromancer View Post
Genetically engineered or even uplifted animals for hunting would be a source of plot hooks. The Count loves to hunt, and he loves a challenge, so he's had his biotechs give his favorite preditors human level intellegence. The Count is having a ton of fun, the peasants hate it.

The uplifted preditors are deadlier by far, and the Count's wild and reckless hunts are running people down and destroying property. Especially bad is the fact that the uplifted preditors know that leading the Hunt pack and party through villages and farms both gives the preditors a better chance to escape and weakens the defenses of their prey later.

The Count is a disgrace to the nobility, but local politics, especially the vanity and reactionary fury of several highly placed young nobles who are fanatically anti-Solomani, shield the Count.

Something has to give, but what?
Hunting accident!

It can be arranged.

''Don't weep for dear Count Doofus, he died doing what he loved most."
combatmedic is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:09 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2021, vBulletin Solutions, Inc.