10-13-2020, 11:54 AM | #11 |
Join Date: Feb 2013
|
Re: Passive intimidation?
Conan is a high Will character. Howard has him shrugging off a fakir's mind control attempt.
__________________
Leave this space blank. |
10-13-2020, 12:19 PM | #12 |
Join Date: Sep 2006
Location: Luxembourg
|
Re: Passive intimidation?
Social Engineering p68-69 have rules for Intimidation bonus and malus, including the effect of SM :
Add the SM of the person making the threat, and subtract the SM of the target. You may also want to look at raising will, or at the talent Though Guy or Mr Smash. Appearance(impressive) or going the other way, hideous or monstrous is also worth a bonus perhaps also the perk controllable disadvantage : callous Conan in a tavern would benefit from *18 in Will (according to Gurps Conan), *+2 from charisma *a +1 for SM, *at least a +1 for just being obviously strong, possibly up to +4 if he display his strength menacingly, *possibly a complimentary bonus using streetwise to know how to handle this specific rough crowd, *probably a bonus from reputation or even social stigma ("It’s not wise to upset a Wookiee"), *possibly a bonus from talent. Last edited by Celjabba; 10-13-2020 at 12:33 PM. |
10-13-2020, 12:32 PM | #13 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
|
Re: Passive intimidation?
I think this is the answer. If you want to play Conan you need high Will.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
10-13-2020, 01:10 PM | #14 | |
Join Date: Dec 2012
|
Re: Passive intimidation?
Quote:
Mind you, Conan himself was cleverer than is generally assumed of barbarian warriors, as well.
__________________
Warning, I have the Distractible and Imaginative quirks in real life. "The more corrupt a government, the more it legislates." -- Tacitus Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted. |
|
10-13-2020, 01:13 PM | #15 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
|
Re: Passive intimidation?
In 3rd edition he had IQ 13 (!). In 4th edition I would probably lower that to 12 and add some Talents - Outdoorsman, Street-Smarts, Born War-Leader are all candidates.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
10-13-2020, 02:51 PM | #16 | |
Join Date: Dec 2009
Location: Saint Paul, MN
|
Re: Passive intimidation?
Quote:
This is one of the very few things in DFRPG that regularly leaps out at me as a problem. I always presume that the burly violent types will naturally be intimidating, but none of them are. Holy Warriors are the only profession that is intimidating by default. If clerics drop a quirk point into the skill, they can be seriously scary. I'm good with intimidating clerics, but it does seem like something is missing for the martial types. |
|
10-13-2020, 04:25 PM | #17 |
Join Date: Feb 2016
|
Re: Passive intimidation?
I would imagine that Conan would have ST 20, DX 16, IQ 12, HT 16, Basic Speed 10.00, Will 20, and Per 20 (for a total of 440 CP). Before he became a king, I would make him a 500 CP character (I would give him another 100 CP after he became a king). After all, Howard had him regularly kill supernatural threats with his bare hands!
|
10-13-2020, 06:23 PM | #18 |
Join Date: Mar 2008
|
Re: Passive intimidation?
Have them do a feat of strength. Take the fireplace poker and tie it in a knot or such. That gives more of a bonus. Just being big and strong might give a +1 but soemthing i,pressive can move the up higher.
|
10-13-2020, 06:48 PM | #19 |
Join Date: Feb 2005
Location: Berkeley, CA
|
Re: Passive intimidation?
Broadly speaking, the problem with 'intimidation' skill is that it's seen as the skill of being scary, and then people wonder why it doesn't scale with traits that seem intuitively scary.
You can make it make sense if you instead interpret it as the skill of maximizing the benefits of being scary, and/or getting people to overestimate how scary you are. Simply looking scary doesn't require any roll, it just requires looking and acting scary. A failed intimidate roll against a thug doesn't mean the thug doesn't run away -- it might mean the thug runs away and returns with a bunch of friends. |
10-13-2020, 06:53 PM | #20 | |
Join Date: Jul 2008
|
Re: Passive intimidation?
Quote:
(Meanwhile if they don't want to be easy prey for mental magics, they are allowed to buy Magic Resistance.)
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
|
Tags |
barbarian, fearsome glare, fearsome stare, intimidation, size modifier, social interaction, strength |
|
|