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02-27-2013, 06:14 PM | #101 | |
Join Date: Mar 2008
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Re: Playing against the Trend: Non-Villainous Anti-PSR, Reactionary etc. Characters
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Technology has changed many of these already; one could argue no one thinks of birth control, anesthetics, and low mortality rates as transcending the human condition, but they're certainly changes. THS offer cloning, designer children, children with mechanical 'mothers', non-human intelligences, naturally sexless intelligences, intelligences with wildly different senses and mental patterns, the (mostly illegal) ability to duplicate entire minds, the abolition of old age (at least for ghosts; I forget what the biological longevity limit is). When you go from people living by their sweat of their brow, working hard to raise children who often die, before they die of old age, to quasi-immortal intelligences who can live off of solar electricity maintained by automation and who can reshape their own minds and design perfect compansion... well, the "human condition" has certainly changed a lot. Quite likely the latter might view themselves as part of "the human condition" but nonetheless they've transcended most of the concerns of the former, call it what you will. |
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02-27-2013, 06:37 PM | #102 | |
Banned
Join Date: Oct 2006
Location: a crooked, creaky manse built on a blasted heath
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Re: Playing against the Trend: Non-Villainous Anti-PSR, Reactionary etc. Characters
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02-27-2013, 06:43 PM | #103 | |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Playing against the Trend: Non-Villainous Anti-PSR, Reactionary etc. Characters
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The human condition is a catch all term for everything good and awful about being human. I know that I would love to have a break from many such human features.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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02-27-2013, 06:47 PM | #104 | |
Banned
Join Date: Oct 2006
Location: a crooked, creaky manse built on a blasted heath
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Re: Playing against the Trend: Non-Villainous Anti-PSR, Reactionary etc. Characters
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Jeff had written a reply to the query posted above, describing why he thought that some gamers had personal reasons to find appeal in the make-believe setting of THS. He mentioned the 'human condition' and 'transcending ' it in the context of the real world, which necessitated my request for clarification of what he meant. I wasn’t asking about imaginary technology or imaginary life/AI in in THS. I can see how you became confused about the sub-topic. Posts are broken up by other unrelated posts, and the thread is getting long. |
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02-27-2013, 06:48 PM | #105 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Playing against the Trend: Non-Villainous Anti-PSR, Reactionary etc. Characters
Pain for you; fear for me, anger, or sadness, for others. As said in other threads, once you can choose your emotions, they become something different than human.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
02-27-2013, 06:49 PM | #106 |
Banned
Join Date: Oct 2006
Location: a crooked, creaky manse built on a blasted heath
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Re: Playing against the Trend: Non-Villainous Anti-PSR, Reactionary etc. Characters
Right, the idea that a clone will turn out to be be exactly the same is not correct.
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02-27-2013, 06:53 PM | #107 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Playing against the Trend: Non-Villainous Anti-PSR, Reactionary etc. Characters
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The natural human condition, it seems to me, is the condition that results from human nature, when it has not been modified—for example, when it has not had the genome edited, or new genes spliced in. Between the limits of biotechnology and the limits of legality, human nature has not been changed. Transhuman Space envisions a near future where it has been, through the creation of upgrades and parahumans. That's a meaningful difference. Of course, that creates a paradox: What is natural to us is whatever we can do with the inherent capabilities of our species as determined by our genome; but that includes creating technology that may let us create different sapient beings with different natures, whose condition will not be the natural human condition. But I think "human" may wear the pants there. The condition of a metanoia parahuman is a natural parahuman condition; it's just not the natural human condition. It may be natural to us to create beings with other natures, in other words; that's what THS envisions. Bill Stoddard |
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02-27-2013, 06:56 PM | #108 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Playing against the Trend: Non-Villainous Anti-PSR, Reactionary etc. Characters
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What we cannot do is choose our emotions and have them change by the simple act of choice. If we want them to change we have to work to change them. Bill Stoddard |
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02-27-2013, 06:58 PM | #109 | |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Playing against the Trend: Non-Villainous Anti-PSR, Reactionary etc. Characters
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There aren't that many internally consistent truly alien settings out there that I've found. I sometimes like a good old hack and slash as a way to deal with real life stress that can't just be smashed through. That's the whole reason The Hulk continues to appeal to crowds.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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02-27-2013, 07:01 PM | #110 | |
Banned
Join Date: Oct 2006
Location: a crooked, creaky manse built on a blasted heath
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Re: Playing against the Trend: Non-Villainous Anti-PSR, Reactionary etc. Characters
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chargen, pan-sapient rights, roleplaying |
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