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#61 |
Join Date: Feb 2009
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It was an exciting day when it dawned on me that Steve Jackson Games Nikola Vrtis and Steven Marsh were related to the West End Games people of the same names
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#62 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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The real people we need to clone are, of course, people who buy GURPS products. There are other people out there who can do Marsh's, Vrtis's and Sean's job... but the trouble is that they want to be paid. And unless GURPS suddenly increases its sale by a couple of 100 percent, SJG can't afford them. That's the sad truth.
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
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#63 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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At 2×, that would be (on the low end) 840 and on the high end 1200 backers instead of my usual. That turns things around, and enables me to pay not just my own bills, but I can pay my collaborators more. At 3x the typical sales count (so 1260 to 1800 backers), publishing large hardbacks (300-400 pages if that's what the subject matter requires) becomes not just affordable but profitable, and one project very much subsidizes the production of the next in a virtuous circle.
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My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
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#64 | |
On Notice
Join Date: Aug 2004
Location: Sumter, SC
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It doesn't help that GUPRS is viewed as overly complex when in reality it is, at least IMHO, saner then better known games like Champions/Heroes.
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Help make a digital reference for GURPS by coming to the GURPS wiki and provide some information and links (such as to various Fanmade 4e Bestiaries) . Please, provide more then just a title and a page number. |
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