09-12-2016, 12:55 AM | #111 | ||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: GURPS Dungeon Fantasy 19: Incantation Magic
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No, Luck can't be used on magic just like it can't be used for standard magic. In general, if regular magic can't do it neither can this. If you change that - then, of course. But tell the player what you're doing (or I would).
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09-12-2016, 01:20 AM | #112 | |
Join Date: Sep 2006
Location: Luxembourg
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Re: GURPS Dungeon Fantasy 19: Incantation Magic
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If i am wrong, then I used luck wrong for years ... Does town casting constitute ceremonial magic ? |
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09-12-2016, 01:22 AM | #113 |
Join Date: Sep 2006
Location: Luxembourg
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Re: GURPS Dungeon Fantasy 19: Incantation Magic
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09-12-2016, 01:28 AM | #114 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: GURPS Dungeon Fantasy 19: Incantation Magic
Yeah, that's what I was referencing. As for that, if you're getting a bonus by taking more time I'd disallow, but for raw skill I'd be ok with using it.
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09-12-2016, 08:48 AM | #115 | |
Join Date: Jun 2007
Location: USA, Arizona, Mesa
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Re: GURPS Dungeon Fantasy 19: Incantation Magic
I had an idle thought for an optional rule, based on a half-remembered quote from a novel.
When preparing an incantation, one can increase the time it takes to prepare the incantation to negate penalties, but the resulting incantation always takes precisely one Concentrate maneuver to release. What about the reverse: negating penalties by increasing the time it takes to release the spell? On first glance, Limited Spells on p. 15 already covers this... but that would require Takes Extra Time 4, or 16 seconds, for even one step of change — and that seems much more limiting to me. ------------------------------------------------------------------------ For those who don't quite get the intention, the quote in question may (or may not) help clarify: Quote:
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09-12-2016, 09:10 AM | #116 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: GURPS Dungeon Fantasy 19: Incantation Magic
How about basing skill on Perception for Sense effects and Will for Control effects? What do you think about that?
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09-12-2016, 12:28 PM | #117 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: GURPS Dungeon Fantasy 19: Incantation Magic
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Yes. This is a special effect. See Illusion and Invisibility (p. 27) for two examples.
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09-12-2016, 12:51 PM | #118 | |
Join Date: Oct 2006
Location: Chagrin Falls
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Re: GURPS Dungeon Fantasy 19: Incantation Magic
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Heck, I get much more data as junk email every week than most of the PDFs that I gladly buy contain. I just don't get it, and even if someone tried to explain it to me now I expect it would pass right over my head.
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09-12-2016, 12:57 PM | #119 | |
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Join Date: Aug 2004
Location: Ventura CA
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Re: GURPS Dungeon Fantasy 19: Incantation Magic
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Last edited by sir_pudding; 09-12-2016 at 01:06 PM. |
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09-12-2016, 01:01 PM | #120 | |
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Re: GURPS Dungeon Fantasy 19: Incantation Magic
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Page counts are not the actual metric we had. We had word count, and an expected page count. Not, getting the works to fall into multiples of 16/32 pages might be a relic of the past, but the concept of word counts is certainly current still. |
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dungeon fantasy, fantasy |
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