08-03-2022, 05:05 PM | #1 |
Join Date: May 2012
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Double Dipping on Enemys
How would you handle someone with multiple identities having the same enemy or enemy group.
Eg. "Lightning Tiger" has an enemy in the Black Tiger Tong because he knows a combination of Tiger style Kung Fu styles they conciser to be their Signature and "Secret". his civilian identity is also on the Tongs hit list because he is also known to practice those styles. would you take the disadvantage multiple times, once for each affected identity or just say it is part of the Enemy/Secret Identity combo deal? |
08-03-2022, 05:07 PM | #2 |
Join Date: Dec 2007
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Re: Double Dipping on Enemys
An enemy being after one identity, or the other or bothv is just a feature. It makes no difference to the point total of the disadvantage, although it does provide a reason to make the frequency of appearance pretty high.
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08-03-2022, 06:02 PM | #3 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Double Dipping on Enemys
I might let you buy it twice, with different frequencies of appearance. But if you rolled that the enemy showed up for the civilian identity, and the character spent the whole session in costume, that roll would be wasted.
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Bill Stoddard I don't think we're in Oz any more. |
08-03-2022, 06:16 PM | #4 |
Join Date: Feb 2005
Location: Panama
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Re: Double Dipping on Enemys
it is the same enemy, the fact that you can ignore the enemy if you change identity is a mitigator for me, so it would cost less, like an availability modifier (50% if you spend about half the time in each identity, for example).
if the enemy will go after both identities, the fact they don't know is the same person is just a feature. You may also increase the appearance roll a step as to represent the fact they may be "rolling twice" to appear. Remember, a disadvantage that is not a disadvantage don't give you points. |
08-03-2022, 07:24 PM | #5 |
Join Date: Dec 2007
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Re: Double Dipping on Enemys
Even if the character spent the whole session in costume, that wouldn't stop his civilian ID's enemy from keying his car, burning down his house or telling his girlfriend he's cheating on her. Enemies aren't limited to direct confrontation.
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08-03-2022, 08:04 PM | #6 |
Join Date: May 2012
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Re: Double Dipping on Enemys
Also if you have to interrupt one life to deal with Shiz from the other.
Like "Lightning Tiger" is in the middle preparing to raid a lab bootlegging Meeranar "Psi Drug" in L.A. when his civilian identity's parents are being openly harassed by the Tongs in Boston. what dose he do? stay in L.A. and put a stop to a drug lab who's output will be used to experiment on innocent people (mostly children and young adults), or dose he jump in a Cab to the airport to grab a red-eye cross country to have a Kung Fu battle against the Chinese Mafia to protect his percents who being in education spend their time around students and struggling public servants? |
08-06-2022, 04:11 PM | #7 |
Join Date: Jun 2022
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Re: Double Dipping on Enemys
Exactly. I stopped treating Enemies as "attack fodder" a long time ago and finally felt I was getting their points worth out of them, without having to either 'mess up' the planned adventure to suddenly feature a random roll Disadvantage or ignore a Disadvantage.
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08-07-2022, 06:23 AM | #8 |
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Join Date: Sep 2004
Location: Southeast NC
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Re: Double Dipping on Enemys
If the enemy is the same sort of enemy to both identities (out to kill both Parker Peterson and Man-Spider), just treat it as a special effect which one it is targeting today.
If it is different (out to kill Man-Spider and humiliate Parker), you might need to get odd. Do something like treating one of them as having a frequency of appearance of 9 or less, and the other as 10 to 12 (with a cost equal to "12 or less" minus "9 or less"). Being in the other persona makes them targeting you directly more difficult, but also makes interfering with their indirect attacks more challenging (if Man-Spider constantly shows up to foil Teddy Crock's attempts to humiliate Parker, people might start getting suspicious).
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
08-08-2022, 08:06 AM | #9 |
Join Date: Jun 2013
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Re: Double Dipping on Enemys
Way back during the low-power Supers thread, one of the characters I made had an Enemy, and I decided the appropriate way to handle this was that the Enemy was actively targeting her super-identity, but she was unlucky enough that they tended to attack wherever she happened to be in her civilian identity; basically, if their FoA was rolled under, the GM had the option of having them go after her when she was out heroing or they could rob the mall while she was shopping.
I feel that's the appropriate way to handle Enemy for a character with a secret identity - they actively target one identity, and happen to have a high incidence of harassing the other. Actively targeting both is also an option. Only ever showing up while the character is in costume is a Limitation, albeit a small one unless it's a campaign where the characters spend a significant number of sessions handling stuff in their civilian identities. An Enemy who knows the character's true identity should probably have an Enhancement, as this opens up more options for them to harm the character (they know what they're getting into when targeting the character's civilian identity, they can threaten the character's Secret, they can target people/locations related to the character's civilian identity, etc).
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GURPS Overhaul |
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