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Old 09-10-2024, 05:29 AM   #1
Anders
 
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Default Question about swords

Swords are hella expensive. Do characters still buy them?

If not, what can be done to make characters use them?
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Old 09-10-2024, 01:37 PM   #2
malloyd
 
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Default Re: Question about swords

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Originally Posted by Anders View Post
Swords are hella expensive. Do characters still buy them?
Sometimes, though it's been my experience with dungeoneering campaigns that most PCs end up using something they looted rather than actually bought.

Quote:
If not, what can be done to make characters use them?
Remind them that sticks usable with various sword skills are pretty cheap (or free if you have a couple hours, a knife, a sapling and a point or more in Armoury (melee weapons)), relatively innocuous, and are actually fairly effective weapons. More than good enough for somebody with a PC level of combat abilities to kill that a sword armed orc or bandit so you can steal his blade. See that bit about using something they looted rather than bought....
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Old 09-11-2024, 10:37 AM   #3
johndallman
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Default Re: Question about swords

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Originally Posted by Anders View Post
Swords are hella expensive. Do characters still buy them?
I did, for my only DF character, a knight. A broadsword is a little cheaper in DF than DFRPG, but I doubt it would have made a difference. The advantages of swords, IME, are:
  • Decent damage.
  • Balanced, giving you more defence options. You're likely to need several active defences on the same turn down a dungeon.
  • Choice of cut or imp damage, on the same weapon with the same grip.
I've used looted weapons for most of the character's career. Since we played converted Pathfinder scenarios, there was a reasonable supply of swords.
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Old 09-11-2024, 03:20 PM   #4
benz72
 
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Default Re: Question about swords

Buy with cash? less common than many fantasy art depictions of warriors would have us believe.
Buy as signature gear? almost always for some character types.

The expense - breakability - lootability risk/reward calculus makes buying a sword with starting cash a bit tricky.
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Old 09-11-2024, 03:39 PM   #5
Anthony
 
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Default Re: Question about swords

It's somewhat odd that Cheap weapons are not listed in DFRPG (there are rules for them in Exploits... but no price is ever given). The main reason you use a sword-class weapons is because there aren't a lot of weapons with a parry of 0 or 0F, and most of the non-sword options have significant flaws.
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Old 09-27-2024, 04:51 PM   #6
corwyn
 
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Default Re: Question about swords

Quote:
Originally Posted by benz72 View Post
Buy with cash? less common than many fantasy art depictions of warriors would have us believe.
Buy as signature gear? almost always for some character types.

The expense - breakability - lootability risk/reward calculus makes buying a sword with starting cash a bit tricky.
Buying with SG is pretty broken, which is why it has all but disappeared from the game. In DFRPG specifically, SG onlly protects the gear, you still have to pay for it normally.
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Old 09-30-2024, 03:55 AM   #7
Anders
 
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Default Re: Question about swords

Considering making swords cheaper to enchant, because they are purely weapons of war, unless axes (tools) and spears (used for hunting). So there's a symbolic sympathic symething discount.

In the old BECMI games, swords were the only weapons that went to +5 - all other weapons peaked at +3.
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Old 09-30-2024, 10:11 AM   #8
Anthony
 
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Default Re: Question about swords

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Buying with SG is pretty broken, which is why it has all but disappeared from the game. In DFRPG specifically, SG onlly protects the gear, you still have to pay for it normally.
Well, yes but also no; if you spend points for cash (Adventurers 95) you get $500 per point spent, which matches the SG rules, not the normal $100 per point.
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