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Old 06-28-2022, 09:03 AM   #231
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Essential Earth (count 6):

Seek Earth (or any other Earth spell)
Shape Earth (or any other Earth spell)
Earth to Stone (or any other Earth spell)
Create Earth (or any other Earth spell)
Destroy Earth (or any other Earth spell)
Earth Vision (or any other Earth spell)
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Old 06-28-2022, 09:07 AM   #232
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Essential Flame (count 6):

Ignite Fire (or any other Fire spell)
Shape Fire (or any other Fire spell)
Create Fire (or any other Fire spell)
Extinguish Fire (or any other Fire spell)
Phantom Flame (or any other Fire spell)
Flame Jet (or any other Fire spell)
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Old 06-28-2022, 09:10 AM   #233
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Essential Food (count 8):

Create Food

Cook
Seek Food (or any other Food spell)
Test Food
Decay (or any other Food spell)
Season (or any other Food spell)

Create Fire
Ignite Fire
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Old 06-28-2022, 09:13 AM   #234
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Essential Fuel/TL (count 6):

Seek Power/TL (or any other Fuel spell)
Seek Fuel/TL (or any other Fuel spell)
Test Fuel/TL (or any other Fuel spell)
Preserve Fuel/TL (or any other Fuel spell)
Stop Power (or any other Fuel spell)
Lend Power/TL (or any other Fuel spell)
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Old 06-28-2022, 09:14 AM   #235
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Essential Water (count 6):

Seek Water (or any other Water spell)
Purify Water (or any other Water spell)
Create Water (or any other Water spell)
Shape Water (or any other Water spell)
Destroy Water (or any other Water spell)
Water Jet (or any other Water spell)
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Old 06-28-2022, 09:16 AM   #236
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Essential Wood (count 6):

Seek Plant (or any other Plant spell)
Identify Plant (or any other Plant spell)
Heal Plant (or any other Plant spell)
Shape Plant (or any other Plant spell)
Bless Plants (or any other Plant spell)
Hide Path (or any other Plant spell)
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Old 06-28-2022, 09:16 AM   #237
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Ethereal Body (count 4):

Body of Air
Shape Air
Create Air
Purify Air
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Old 06-28-2022, 09:17 AM   #238
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Evisceration (count 6):

Apportation

Steal Vitality
Steal Energy
Minor Healing
Lend Vitality
Lend Energy
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Old 06-28-2022, 09:24 AM   #239
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Exchange Bodies (count 18, [given as 17 in table]):

Permanent Possession

Possession

Control Person

Soul Rider
Mind-Reading
Truthsayer
Sense Emotion
Sense Foes

Soul Jar
Steal Vitality
Steal Energy
Minor Healing
Lend Vitality
Lend Energy
Death Vision (or any other Necromantic Spell)
Sense Spirit (or any other Necromantic Spell)
Summon Spirit (or any other Necromantic Spell)
Animation (or any other Necromantic Spell)
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Old 06-28-2022, 09:26 AM   #240
Curmudgeon
 
Join Date: Sep 2011
Default Re: Prerequisite Counts & Spells for GURPS Magic

Explode (count 8):

Shatter

Weaken
Find Weakness
Purify Air (or any other Air spell)
Seek Earth (or any other Earth spell)
Ignite Fire (or any other Fire spell)
Seek Water (or any other Water spell)

Apportation

Last edited by Curmudgeon; 07-08-2022 at 11:43 AM.
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