Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 12-04-2015, 11:56 AM   #1
Kromm
GURPS Line Editor
 
Kromm's Avatar
 
Join Date: Jul 2004
Location: Montréal, Québec
Default GURPS Aliens: Sparrials

Meeting aliens
I must have dropped my wallet
In the excitement
— Police report
You can't run a GURPS Space campaign without aliens. And that's exactly what the newly launched GURPS Aliens series aims to deliver! But rather than kick things off with a tired stereotype such as "brainy psis with bulging foreheads," "honorable-but-warlike empire builders," or "creepy, utterly inhuman invaders," we decided to bring you GURPS Aliens: Sparrials.

You might ask, "What on Earth is a sparrial?" After saying, "Wrong planet, Ace," gamers who own GURPS Classic: Aliens will recognize the name and claim to know about this species. But there's a lot more to learn – and with these guys, you need to be on your toes! "An entire race of small, agile thieves" would be a fair first description, and probably enough to have savvy spacemen keeping an eye on the crowd and a hand on their wallet. Yet as with all aliens worth writing about, there's much more than meets the eye . . .

Read up on the origins of this fascinating race, from arboreal predators, through inventive sapient species, to seasoned space explorers. Learn about their strong family ties and chaotic social system, and the resulting civilization. Discover why they steal, and what role clever thefts play in their society. Create your own sparrial adventurers and NPCs, drawing on details about standard and variant racial traits, common abilities, important skills, representative jobs, and martial arts. Then gear up with sparrial-specific equipment and set out to explore – whether that means riding a rachou or cruising the galaxy in a uniquely sparrial starship. There's also advice for choosing psionics and even spells, if your campaign leans that way (sparrials are well-suited to fantasy, too!).

Remember: What you don't know can still rob you blind! The space-wise adventurer won't want to be without a copy of Sparrials on her data player.


Store Link: http://www.warehouse23.com/products/SJG37-1684
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com>
GURPS Line Editor, Steve Jackson Games
My DreamWidth [Just GURPS News]
Kromm is online now   Reply With Quote
Old 12-04-2015, 04:30 PM   #2
johndallman
Night Watchman
 
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: GURPS Aliens: Sparrials

If anyone is not familiar with David Morgan-Mar's old 3e GURPS Space campaign, its web page is here. There was a well-realised Sparrial as one of the PCs, and it's pretty funny. The campaign also gave rise to the Space theme of David's Irregular Webcomic, based on the same characters.
johndallman is offline   Reply With Quote
Old 12-04-2015, 04:36 PM   #3
GodBeastX
 
GodBeastX's Avatar
 
Join Date: Dec 2008
Location: Behind You
Default Re: GURPS Aliens: Sparrials

We ended up talking about the book before this thread post in another thread. Good work!
GodBeastX is offline   Reply With Quote
Old 12-04-2015, 07:51 PM   #4
Dammann
 
Dammann's Avatar
 
Join Date: May 2011
Default Re: GURPS Aliens: Sparrials

This book was just really fun to read. It makes me want to start getting a space campaign going again.
Dammann is offline   Reply With Quote
Old 12-05-2015, 08:20 AM   #5
Blind Mapmaker
 
Join Date: Sep 2010
Location: Mannheim, Baden
Default Re: GURPS Aliens: Sparrials

I posted a review on my blog. This book is finely balanced between crunch and fluff and pretty much the perfect length for a species splatbook. I really hope all the following ones are going to be the same length. We learn a lot more about Sparrials than in the original treatment. The only real complaint are the same old illustrations, but I know the financial considerations behind that problem. I guess asking for fan art is not a very professional move.
__________________
My GURPS and mapmaking blog: The Blind Mapmaker
Blind Mapmaker is offline   Reply With Quote
Old 12-05-2015, 11:05 PM   #6
Archangel Beth
In Nomine Line Editor
 
Archangel Beth's Avatar
 
Join Date: Aug 2004
Location: Frozen Wastelands of NH
Default Re: GURPS Aliens: Sparrials

*makes happy eee noises at the review*

Thank you! I am glad that it was overall useful!

There is, I confess, one other Sparrial in fiction, though only as a fairly minor character in a short story... http://elizabethmccoy.dreamwidth.org/3695.html (I got permission from SJ to use GURPS concepts... Hm! I should update the "about GURPS" backmatter in those someday!)
__________________
--Beth
Shamelessly adding Superiors: Lilith, GURPS Sparrials, and her fiction page to her .sig (the latter is not precisely gaming related)
Archangel Beth is offline   Reply With Quote
Old 12-06-2015, 11:04 PM   #7
dfinlay
 
dfinlay's Avatar
 
Join Date: Dec 2008
Default Re: GURPS Aliens: Sparrials

Quote:
Originally Posted by Kromm View Post
You can't run a GURPS Space campaign without aliens.
I beg to differ.

Also, how do you find out what length a W23 product is. I'm curious how many pages this article is before deciding whether to buy it or not.
dfinlay is offline   Reply With Quote
Old 12-06-2015, 11:48 PM   #8
Refplace
 
Refplace's Avatar
 
Join Date: Nov 2008
Location: Yukon, OK
Default Re: GURPS Aliens: Sparrials

Quote:
Originally Posted by dfinlay View Post
I beg to differ.

Also, how do you find out what length a W23 product is. I'm curious how many pages this article is before deciding whether to buy it or not.
It tells you right next to the price on the description page.
Also previews always include the table of contents and index.
30 page PDF in this case.
__________________
My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more!
My GURPS fan contribution and blog:
REFPLace GURPS Landing Page
My List of GURPS You Tube videos (plus a few other useful items)
My GURPS Wiki entries
Refplace is offline   Reply With Quote
Old 12-07-2015, 10:12 AM   #9
Kromm
GURPS Line Editor
 
Kromm's Avatar
 
Join Date: Jul 2004
Location: Montréal, Québec
Default Re: GURPS Aliens: Sparrials

Quote:
Originally Posted by Refplace View Post

It tells you right next to the price on the description page.
That's in the upper left-hand sector of the page. Since this is becoming a FAQ (in general, not for this specific supplement), I've indicated this with a red rectangle in the attached graphic.
Attached Images
File Type: jpg sparrials.jpg (83.6 KB, 154 views)
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com>
GURPS Line Editor, Steve Jackson Games
My DreamWidth [Just GURPS News]
Kromm is online now   Reply With Quote
Old 12-07-2015, 09:12 PM   #10
dfinlay
 
dfinlay's Avatar
 
Join Date: Dec 2008
Default Re: GURPS Aliens: Sparrials

Quote:
Originally Posted by Kromm View Post
That's in the upper left-hand sector of the page. Since this is becoming a FAQ (in general, not for this specific supplement), I've indicated this with a red rectangle in the attached graphic.
Ah, there was the confusion. It shows up on the sjgames page here: http://www.sjgames.com/gurps/books/sparrials/ but doesn't seem to on the W23 page here: http://www.warehouse23.com/products/SJG37-1684. It should probably show up on both.

And 30 pages seems like enough to be worth my purchase. Sold.
dfinlay is offline   Reply With Quote
Reply

Tags
aliens

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:40 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.