06-02-2013, 07:31 AM | #11 |
Join Date: Aug 2008
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Re: Killing someone unkillable
Affliction (Negated Advantage, Unkillable X; Permanent) + murder him in the face?
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06-02-2013, 02:54 PM | #12 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Killing someone unkillable
I may be wrong, but I think any thing that invokes the duration "permanent" will be rejected.
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06-02-2013, 05:27 PM | #13 |
Join Date: May 2013
Location: Ellicott City, MD
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Re: Killing someone unkillable
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06-02-2013, 05:55 PM | #14 | |
Join Date: May 2012
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Re: Killing someone unkillable
Quote:
If the GM is saying he will have infinite HP, what he has essentially said is "I do not care about balance or the rules, you are not killing this guy2 as the guy would need infinite points to build, and if he is giving him infinite HP, it sounds like he will give him what ever else he needs. "Oh, you drowned him...yea, he has doesn't breathe. Shot him into space? Pressure tolerance. Trapped him in a concrete box at the bottom of the sea? Yeah he has Warp" It sounds a REALLY bad way to do things (as an unkillable enemy is just not fun. If he is not meant to be fought, be a bit more subtle about it) It may be time to have a chat with your GM regarding statting appropriate things. Something about the notion of infinite HP grates against me and seems like if the GM is going to GM by fiat, he will GM by fiat and looking for a way around it with the rules is not going to work. |
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06-02-2013, 06:01 PM | #15 |
Join Date: May 2009
Location: In Rio de Janeiro, where it was cyberpunk before it was cool.
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Re: Killing someone unkillable
obviously you need td to imprisom him in a dimensional bubble with no mana
then create complex rituals and seal part of the being separately in your souls acquiring power and immortality yourselves! |
06-02-2013, 06:17 PM | #16 | |
Join Date: Sep 2005
Location: Topeka, Kansas
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Re: Killing someone unkillable
Quote:
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06-03-2013, 11:35 AM | #17 | |
Join Date: Sep 2004
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Re: Killing someone unkillable
Quote:
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06-03-2013, 02:39 PM | #18 | |
Join Date: Sep 2005
Location: Topeka, Kansas
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Re: Killing someone unkillable
Quote:
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Cleopatra: Whenever she assigned me to the switch, was that Voice, or was Raina influencing her thinking? Because, I mean, if it was Raina, she got inside my head and decided that I would screw it up. |
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06-03-2013, 03:13 PM | #19 |
Join Date: May 2013
Location: Ellicott City, MD
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Re: Killing someone unkillable
Eh, it still won't stop somebody who passes DR from driving a stake into the heart, then burying him under a pile of debris. Regeneration or no, you really aren't conscious while there is something physically stuck in your heart (unless your GM is overly sadistic and has IT: No Vitals).
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06-03-2013, 03:15 PM | #20 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: Killing someone unkillable
Here's what I see as the real problem: The GM decided that it would be fair to let you know that this particular NPC cannot be killed. Your response is to ask us for advice as to how you can kill him. To me, that seems similar to the GM saying, "In this fantasy setting, magic cannot heal you. Healing is rare and requires divine intervention unrelated to magic," and then when the game starts, you say that you want your mage to research a healing spell.
Contrary to what some people have said, the GM absolutely does have the right to declare that an NPC is unkillable, immortal, has infinite HP (or infinite whatever), and so on. NPCs don't need to be built on points. And there's nothing necessarily "unfun" about this! I've run games where the PCs rarely had to interact with the literal avatar of a god, and if they'd tried to kill him, it would have been an exercise in futility; of course, they didn't, because they knew he was a god. Now, if you're expected to actually fight this bad guy, then it's the GM's responsibility to establish a clear way by which he can be defeated, if not killed. But it shouldn't rely on you flipping through rule books to find the right power build. It sounds to me like your characters need to research this bad guy and find out how to stop him. Not kill him (because you can't!) but stop him.
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