07-31-2020, 08:49 PM | #61 |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: Rules you ignore/alter.
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08-01-2020, 05:56 AM | #62 |
Join Date: Oct 2010
Location: FL
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Re: Rules you ignore/alter.
Which is a non-trivial caveat for most racial templates. While the possibility is there, it is generally not easily accessible. If it were, the traits probably wouldn't be on the template in the first place.
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Formerly known as fighting_gumby. |
08-01-2020, 08:02 AM | #63 |
Banned
Join Date: Jun 2005
Location: Bristol
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Re: Rules you ignore/alter.
Weirdness Magnet - totally fun way of detracting.
Players had perform a series of tests on soft cheese: Code:
The Philadelphia Experiment Code:
The Allan Parson's Project Code:
They were Avante Guards Code:
50 Shades of Grey Code:
It's a bridge too far Last edited by smurf; 08-01-2020 at 08:11 AM. |
08-01-2020, 09:55 PM | #64 | |
Join Date: Oct 2006
Location: Chagrin Falls
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Re: Rules you ignore/alter.
Quote:
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Benundefined Life has a funny way of making sure you decide to leave the party just a few minutes too late to avoid trouble. |
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08-02-2020, 02:32 PM | #65 |
Join Date: Oct 2006
Location: Chagrin Falls
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Re: Rules you ignore/alter.
My group collapses Filch, Pickpocket, and Sleight of Hand into a single skill. I can easily see these being techniques of a master skill as an alternative.
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Benundefined Life has a funny way of making sure you decide to leave the party just a few minutes too late to avoid trouble. |
08-02-2020, 02:43 PM | #66 |
Join Date: Jan 2005
Location: Minneapolis, MN, USA
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Re: Rules you ignore/alter.
Considering that 10 points gets you 1 ER/12 hours while standing around gets you 1 ER/10 minutes, I fail to see why anyone would buy that, ever. Do you mean Fit (Energy Reserve Only, +0%) instead? Spending 5 points there would get you 1 ER/5 minutes.
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08-02-2020, 03:00 PM | #67 |
Join Date: Feb 2016
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Re: Rules you ignore/alter.
Well, Leech (Accelerated Healing, +25%; Contant Agent, -30%; Heals ER, +30%; Steals FP, -25%) [25] would allow a character to turn their own FP into ER. Now, combine that with HT 14 [40], ER 40 (Special Recharge, Leech, -70%) [36], Very Fit [15], and Breath Control (H) HT [4]-14, and you have a character that can recover about 1 ER per minute by draining themselves (as well as by draining other people).
Last edited by AlexanderHowl; 08-02-2020 at 03:14 PM. |
08-02-2020, 03:41 PM | #68 |
Join Date: Jun 2010
Location: Dreamland
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Re: Rules you ignore/alter.
I've been thinking about making Regeneration significantly cheaper for FP. Off the top of my head, Fast would be 10pts and everything else 40pts cheaper.
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08-02-2020, 05:09 PM | #69 | |
World's Worst Detective
Join Date: May 2011
Location: Columbus, Ohio
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Re: Rules you ignore/alter.
Quote:
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08-02-2020, 05:11 PM | #70 |
Join Date: Aug 2018
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Re: Rules you ignore/alter.
reminds me of B47's "You cannot absorb damage from your own ST or attack abilities." barrier for DR with Absorption, since that's not built into Leech perhaps GMs could allow that as a drawback (cannot leech own FP)
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Tags |
affliction, fixed, house rules, rules |
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