11-14-2022, 04:42 PM | #11 | |
Join Date: Jan 2022
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Re: Attacking From Stealth
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Reiterating that checking the original article is super useful! Last edited by beaushinkle; 11-14-2022 at 04:49 PM. |
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11-14-2022, 05:13 PM | #12 | |
Join Date: Jan 2008
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Re: Attacking From Stealth
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Essentially ALL defenses are like this: they target the weakest link. Since Stealth is essentially a defense against enemy perception, it makes perfect sense for Stealth to work this way to. Stealth specialists should get the spotlight by ranging on ahead of the party--in fact DFRPG explicitly calls out advance scouting as a good idea! "When the delvers send a scouting party ahead, roll only for the spies. If they win, they may opt to return to alert the others. The whole group can then set an ambush or move up to kick in a door. Roll vs. their best Stealth modified as in Part of the Solution or Part of the Problem (p. 6) – or, if the party sets an ambush where they are, they may use their best Tactics skill, if better. Simple success means the whole group achieves surprise." Emphasis mine. |
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11-14-2022, 05:14 PM | #13 | |
Join Date: May 2007
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Re: Attacking From Stealth
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Then make a single roll and compare it against everyone's skill, if your goal is truly to have large groups no more likely to be noticed than small ones.
__________________
I predicted GURPS:Dungeon Fantasy several hours before it came out and all I got was this lousy sig. |
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11-14-2022, 05:31 PM | #14 | |
Join Date: Jan 2022
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Re: Attacking From Stealth
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I explicitly do want to have large groups more likely to be noticed than small ones! I just don't want to roll to failure |
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11-14-2022, 07:07 PM | #15 |
Join Date: Jan 2008
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Re: Attacking From Stealth
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11-14-2022, 07:31 PM | #16 |
Join Date: Dec 2009
Location: Saint Paul, MN
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Re: Attacking From Stealth
I’m not sure how I missed that. Thank you for the crystal clear explanation!
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11-15-2022, 03:18 PM | #17 | |||
Join Date: Jan 2022
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Re: Attacking From Stealth
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Last edited by beaushinkle; 11-15-2022 at 03:23 PM. |
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11-15-2022, 03:59 PM | #18 | |
Join Date: Jan 2008
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Re: Attacking From Stealth
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11-15-2022, 06:47 PM | #19 |
Join Date: Jan 2022
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Re: Attacking From Stealth
It's a basic feasible solution, but there's always room for improvements!
As far as I'm concerned, threads are done when they're locked, or when no one comments in them any more. Who is to say when that happens? Sometimes threads that we thought were done get resurrected 1 year and 16 days after folks thought they were done. So who is to say? Maybe someone else searches the internet for dungeon fantasy stealth sometime in the future and has a good idea and wants to share. Maybe other folks find my original idea useful, or find this new idea more useful. |
11-15-2022, 07:07 PM | #20 | |
Join Date: Jan 2008
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Re: Attacking From Stealth
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