02-19-2011, 07:25 PM | #211 | ||
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: GURPS Monster Hunters: what will you do with it?
I'm not ready to give a straight answer, but if you pay careful attention to one of my posts in this very thread, I've sort of already answered that.
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Anyway, like I said, this is more of an interactive leak than anything else. But I'll tell you what -- I promise to call out the first person to guess half of 'em or more right. If no one has by next weekend, I'll drop actual hints. Quote:
(And BTW, not speaking to anyone in particular, but some of y'all are coming up with way cooler names than I did. I'm jealous. :)
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Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
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02-20-2011, 11:56 AM | #212 | |
Join Date: Jul 2005
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Re: GURPS Monster Hunters: what will you do with it?
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Regardless, I'm already sold on the first four of the series.
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James (aka griffin) Stuff I'd like to see in Pyramid Griffin's Claw - fantasy Special Ops team |
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02-20-2011, 12:02 PM | #213 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: GURPS Monster Hunters: what will you do with it?
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02-20-2011, 12:10 PM | #214 | |||
Join Date: Jul 2005
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Re: GURPS Monster Hunters: what will you do with it?
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Good. Never re-invent when you can adapt and extend existing rules.
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James (aka griffin) Stuff I'd like to see in Pyramid Griffin's Claw - fantasy Special Ops team |
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02-20-2011, 12:23 PM | #215 | ||
Join Date: Jul 2005
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Re: GURPS Monster Hunters: what will you do with it?
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Personally, I'll be going more for higher TL so I'll be using not only High-Tech, but also Ultra-Tech. More cyberpunk setting than modern world. Hopefully the series can handle that. I image some folks like me will want to use this for a GURPS Cyberpunk or Autoduel game (perhaps using some material from Cthulupunk). I'll be pulling stuff from GURPS Cyberpunk, Autoduel, RT Games's CP2020 (mainly the Night City setting - with a minor rename and some major changes) with inspirations from dozens of films, TV series, novels, comics, other RPGs and video games. That's the beauty of GURPS. Naturally that means a bit more work, but I'll save a lot on not having to create a city from scratch - of course, folks going with modified real world settings have a lot more easily accessible source setting.
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James (aka griffin) Stuff I'd like to see in Pyramid Griffin's Claw - fantasy Special Ops team |
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02-20-2011, 12:28 PM | #216 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: GURPS Monster Hunters: what will you do with it?
Both DF and Action! include a set TL and no setting. My impression is that you can almost certainly use those series as a model for how MH will be organized.
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02-20-2011, 01:45 PM | #217 | ||
Join Date: Jul 2005
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Re: GURPS Monster Hunters: what will you do with it?
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James (aka griffin) Stuff I'd like to see in Pyramid Griffin's Claw - fantasy Special Ops team |
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02-20-2011, 01:48 PM | #218 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: GURPS Monster Hunters: what will you do with it?
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02-20-2011, 02:44 PM | #219 | |
Join Date: Jul 2009
Location: Berlin, Germany
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Re: GURPS Monster Hunters: what will you do with it?
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DF and Action (and most likely MH too) are rule frameworks (bundled with other related goodies such as PC-creation, gear, GM-advice, and so on) custom tailored for a (sub-)genre (but not a specific setting). Nothing more, nothing less. |
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02-20-2011, 02:53 PM | #220 |
"Gimme 18 minutes . . ."
Join Date: Sep 2005
Location: Albuquerque, NM
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Re: GURPS Monster Hunters: what will you do with it?
They were to my mind.
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