12-17-2010, 04:14 AM | #1 |
Never Been Pretty
Join Date: Jan 2005
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Gadgeteering New Spells
Is it possible to use the Gadgeteering rules to invent new spells or is it usable only on gadgets and software?
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12-17-2010, 04:28 AM | #2 |
Join Date: Jun 2005
Location: Germany...for a few more months
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Re: Gadgeteering New Spells
Anything that is inventionable and/or engineerable should benefit from gadgeteering rules. Spells can explicitely be invented -> gadgeteering should help. IMO this even applies to businessplans and similar things, as long as there is significant "creative change" included.
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12-17-2010, 10:59 AM | #3 |
Never Been Pretty
Join Date: Jan 2005
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Re: Gadgeteering New Spells
And how long does the Concept phase take? The invention rules say you can do it once per day, but not how long the process actually is. Does it take any time at all?
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12-17-2010, 12:10 PM | #4 | |
Join Date: Jun 2005
Location: Germany...for a few more months
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Re: Gadgeteering New Spells
Quote:
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12-17-2010, 04:13 PM | #5 |
Join Date: Sep 2004
Location: Yucca Valley, CA
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Re: Gadgeteering New Spells
While not on the level of a Gadgeteer, I've had epiphanies in world design, and I had to write them down, check my GURPS rulebooks to make sure that it would work the way I thought it would, and then flesh out the concept. I imagine there would be an analogous process for engineers.
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12-18-2010, 03:34 AM | #6 |
Join Date: Jun 2005
Location: Germany...for a few more months
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Re: Gadgeteering New Spells
There is, but then you are already getting into the implementation stage. Of course the difference between the basic concept and implementation isn't as clearly cut as might be expected if looking for the rules only. ;)
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