08-24-2021, 05:14 AM | #21 | |
Join Date: Jan 2018
Location: Sydney, Australia
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Re: Cidri's Got Talent - Military
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09-07-2021, 07:13 PM | #22 |
Join Date: Aug 2018
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Re: Cidri's Got Talent!
This forum has dried up lately. Here are ideas for a couple of talents that might be found useful. Both are IQ11.
Cloak (2) You can use a cloak effectively in combat as a shield and to distract an opponent. It stops 1 hit like a small shield and it also gives an opponent a penalty of -1 DX in attacks against the cloak user. Shield Bash (2) A character with this talent can attack with a small, spike or large shield. For damage purposes use barehands damage. For a small shield use damage as given +1, for a large shield use +2. Spike shields do damage as listed in Melee and ITL. A character with this talent can use a small, large or spike shield in hand to hand combat in lieu of a dagger or main-gauche. The shield doesn't stop any hits when it is being used to bash or in HTH. |
09-08-2021, 12:07 PM | #23 | ||
Join Date: Oct 2015
Location: New England
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Re: Cidri's Got Talent!
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09-08-2021, 12:44 PM | #24 | |
Join Date: Sep 2018
Location: North Texas
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Re: Cidri's Got Talent!
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I used to include the 'defensive cloak technique' under FENCING, but now I put it (along with some other non-standard off-hand defenses) under SHIELD EXPERTISE.
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“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos |
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09-09-2021, 07:00 PM | #25 | |
Join Date: Aug 2018
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Re: Cidri's Got Talent!
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As far as the damage at ST 11, a spear, weighing 6 lbs, used two handed does 1d6+1. Using my rules for this talent, a small shield at 10 lbs or a spike shield at 12 pounds would strike for 1d6-2 with a 1 point bonus for 1d6-1. A large shield, at 20 lbs, would get 1d6-2 with a 2 point bonus for 1d6. Plus the spear used can keep his distance and get an extra die of damage in a charge. I mention the weights of the various shields because their impacts, with the weight of a trained fighter behind them are likely to be significant. But YMMV. For what it is worth, I omitted the tower shield from this as it seems too heavy and too bulky to be wielded easily this way. In the hands of Conan or a giant perhaps. Last edited by warhorse11h; 09-09-2021 at 07:02 PM. Reason: tower shield omission |
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09-09-2021, 09:38 PM | #26 | |
Join Date: Oct 2015
Location: New England
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Re: Cidri's Got Talent!
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09-10-2021, 10:48 AM | #27 |
Join Date: Jan 2018
Location: Sydney, Australia
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Re: Cidri's Got Talent!
There's an example of what I assume is a spike shield on ITL 81. The spike is on the rim. I understand it's a German duelling weapon, nothing you'd use on a battlefield. (Most of what we know about weapons comes from battlefield weapons or duelling weapons, but TFT is about skirmishes which are in-between.)
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09-28-2021, 07:59 PM | #28 |
Join Date: May 2020
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Re: Cidri's Got Talent!
IQ- 11 War Dancer (2):
Character may shift 2hexes in combat. Each hex shifted, including the normal 1st hex, must roll equal to or lower than their current MA on 2 dice to successfully complete. A failed roll means they remain in their current hex, but does not stop them from attempting their 2nd shift if available. Hours spent practicing feints, deflective moves and fast fancy footwork makes for a elusive slippery opponent. |
09-29-2021, 10:23 AM | #29 | |
Join Date: Oct 2015
Location: New England
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Re: Cidri's Got Talent!
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09-29-2021, 02:03 PM | #30 | |
Join Date: May 2020
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Re: Cidri's Got Talent!
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