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Old 04-13-2022, 02:46 PM   #1
draxdeveloper
 
Join Date: Sep 2017
Default Time and Money 3th ed house rules for 4th ed

So, looking for House Rules about wealth I found this:
http://www.elvwood.org/Gurps/TimeAndMoney.html
With is a great concept, but... It's for 3th edition.

Anyone know if the person (or someone else) made and updated on those house rules?
My main issue here is with Signature Gear
But I really liked the concept (if the creator is still around here)
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Old 04-13-2022, 07:41 PM   #2
TGLS
 
Join Date: Jan 2014
Default Re: Time and Money 3th ed house rules for 4th ed

Quote:
Originally Posted by draxdeveloper View Post
My main issue here is with Signature Gear
Have you considered taking Increased Capital with the limitation for only goods?

For example: Captain Cool owns a Dark Horse-class Free Trader, worth $94.3M. This is x1257 the average starting capital of a character at TL11^. However, Captain Cool's character concept isn't that he's incredibly wealthy. So, his player takes 10 levels of Increased Capital with the (Only Goods) modifier for 25 points.
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