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Old 06-12-2021, 03:24 PM   #13
Join Date: May 2021
Location: Eastern Kentucky
Default Re: Skill Advancement

Originally Posted by martinl View Post
Almost everyone already does this somewhat. "I know this isn't the 100% optimal build for my PC power wise, but it fits them." I think you just make this your primary motivation, and view the CP as a constraint you need to work around, not an optimization target themselves.

So in my PCs/games there's no DX+30 swordsmen because it doesn't fit anyone's character concept. Even my high crunch low fluff games have a enough expectations of the PCs as characters that this is not really a problem.
While I agree with you that this approach works given cooperative players, I find it ascetically unpleasing. I desire a system that can handle a variety of different types of players.
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