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Old 08-18-2013, 12:58 AM   #1
Kesendeja
 
Join Date: Jul 2013
Default Very Fit and Spell Fatigue

Does the advantage Very Fit halve the fatigue cost of spells. It says that it halves fatigue loss.

I'm inclined to say it does but would like some input.
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Old 08-18-2013, 01:00 AM   #2
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Default Re: Very Fit and Spell Fatigue

It does not.
Specifically it only affects normal FP loss and recovery, not magic or powers.
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Old 08-18-2013, 01:07 AM   #3
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Default Re: Very Fit and Spell Fatigue

B55: "In both cases, this advantage applies only to FP lost to exertion, heat, etc. It has no effect on FP spent to power psi or magic spells."
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Old 08-18-2013, 01:13 AM   #4
Kesendeja
 
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Default Re: Very Fit and Spell Fatigue

Thank you. I must have missed it.
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Old 08-18-2013, 05:34 AM   #5
Railstar
 
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Default Re: Very Fit and Spell Fatigue

If you want to regain FP from spells faster, try Recover Energy spell.
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Old 08-18-2013, 07:38 AM   #6
Gold & Appel Inc
 
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Default Re: Very Fit and Spell Fatigue

Regeneration (Fast or Better) (Fatigue Only +0%, Magic -10%) can amp that up, if the Recover Energy spell isn't good enough for you. Yeah, it's expensive - and for good reasons. If you have a magical Energy Reserve to keep it separate from Fatigue (4e Powers, p 119), you can also Regenerate that for the same cost (or +100% for both FP and ER).
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Old 08-18-2013, 09:48 AM   #7
simply Nathan
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Default Re: Very Fit and Spell Fatigue

For how much it costs, I don't see why not to allow it to help recover FP spent on spells. FP from exertion should be FP from exertion, whether it's running or guiding the forces arcane. It shouldn't do anything to FP cost though, since that's the main balancer for magic anyway.
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