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Old 12-06-2022, 11:46 AM   #1
Join Date: May 2012
Default Super Rocket - too risky?

EDIT: Dangit, wrong forum. Disregard.

I'm reading the last few stories in the Autoduel Tales anthology, and I hit the one where the ice cream truck has a hidden "supermissile". Looking in my UACFH I found that's probably the "Super Rocket". Fifteen THOUSAND dollars, one shot, NINE d6 damage. Wow.

9D6 isn't a confetti-ing autokill on most cars as far as I can tell, but it's still a LOT of damage. Expected value of 30.5 points.

For that kind of investment I wouldn't want to launch it until I was practically up my target's tailpipe.

Anybody have any stories about one of these things?

Last edited by HeatDeath; 12-06-2022 at 12:13 PM.
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Old 12-06-2022, 02:23 PM   #2
Join Date: Dec 2007
Default Re: Super Rocket - too risky?

Originally Posted by HeatDeath View Post
Anybody have any stories about one of these things?
Well, there was Mike Garrity's _CW Tanks_ design with SRs to the 1/3-spaces limit.

"See that guy? [CENSORED] him, and everyone in his ZIP code."

<- walks away, humming "Katyusha"
"Dale *who*?"

The Jeremy Clarkson Debate Course:
1) I'm Right. 2) You're Wrong. 3) The End.
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