08-02-2007, 03:01 AM | #171 | ||
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Re: Art for games
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This picture is a modified version, based on feedback. I can't do much about her five-head at the moment. |
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08-02-2007, 06:29 AM | #172 | |
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Re: Art for games
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Why don't you have much use for Laura? Is there something 'wrong' with the model, or does 'she' just not suit your work? Why is V3 a pain to work with? She's one of the free models, and there seems to be lots of stuff out there for her, so it's a pity if she's difficult to work with. OT is it just that she's completely the wrong shape?
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08-02-2007, 07:27 AM | #173 | |
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Re: Art for games
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08-02-2007, 10:15 AM | #174 | |
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Re: Art for games
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08-02-2007, 01:11 PM | #175 | ||
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Re: Art for games
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And two, there really isn't much in the way of content for her. She's got some standard stuff, but nothing out of the ordinary. So, she'd be stuck as a modern/fantasy character. Quote:
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08-02-2007, 01:27 PM | #176 | ||
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Re: Art for games
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08-02-2007, 01:32 PM | #177 | |
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Re: Art for games
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08-02-2007, 01:54 PM | #178 | |
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08-08-2007, 01:29 PM | #179 |
Join Date: Oct 2004
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Re: Art for games
OK have been a little sucked in and brainwashed by Daz, downloaded it and have been aquiring freebies.
Question, how is the best way to build objects for it? Or more importantly what is the best program to use that is free? Anyone know any good sites for Traveller and Banestorm style games? |
08-08-2007, 01:54 PM | #180 | |||
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As for Banestorm . . . you'd really have to just look around. Fantasy shtuff is out there, but I usually do sci-fi/supers/modern, so I haven't looked for it too much. |
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