Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Play By Post

Reply
 
Thread Tools Display Modes
Old 04-18-2023, 05:27 PM   #1121
the_matrix_walker
 
the_matrix_walker's Avatar
 
Join Date: May 2005
Location: Lynn, MA
Default Re: Corco's Villa (IC)

So he can screen teleports for about an hour, and that may impact other abilities of the demons...

It seems to me we have to take them out before the barrier goes down and change course to hinder their picking up the trail again.

Vassarious will return to the waters without a tether and close some of the distance to their pursuers, remaining within the approximate bubble range, take them out as expediently as possible and then head back to the sub.

Halcyone is welcome to ride monster-back or come along on a tether...
the_matrix_walker is online now   Reply With Quote
Old 04-18-2023, 07:57 PM   #1122
TGLS
 
Join Date: Jan 2014
Default Re: Corco's Villa (IC)

Quote:
Originally Posted by the_matrix_walker View Post
Halcyone is welcome to ride monster-back or come along on a tether...
"Let's ride."

Quote:
Modifiers: +5 if the animal knows and likes you; -10 if the animal has not been trained for riding.
So has V been trained for riding? I assume the +5 applies, but there's no reason to attempt if the second applies too. Then I guess we ought to get the rope out.

Quote:
[643] 23-04-19 01:55:37 BST
Riding (Vassarious)
3d6 <= 14
2 + 4 + 3 = 9 ... success

Last edited by TGLS; 04-18-2023 at 08:02 PM.
TGLS is offline   Reply With Quote
Old 04-19-2023, 09:07 AM   #1123
ericthered
Hero of Democracy
 
ericthered's Avatar
 
Join Date: Mar 2012
Location: far from the ocean
Default Re: Corco's Villa (IC)

Quote:
Originally Posted by TGLS View Post
"Let's ride."

So has V been trained for riding? I assume the +5 applies, but there's no reason to attempt if the second applies too. Then I guess we ought to get the rope out.
I'm not seeing that V has something that can be used as riding/carrying... And what skill is Halcyone using to ride?


If dragging Halcyone along on a tether, the aquabatics rolls to stay stable will apply.


Quote:
Originally Posted by ericthered View Post
Captain Akimori: "How much of a reduction in speed do you need?"
This was not answered yet: how much slower do you want the sub to be?
__________________
Be helpful, not pedantic

Worlds Beyond Earth -- my blog

Check out the PbP forum! If you don't see a game you'd like, ask me about making one!
ericthered is offline   Reply With Quote
Old 04-19-2023, 09:27 AM   #1124
TGLS
 
Join Date: Jan 2014
Default Re: Corco's Villa (IC)

Quote:
Originally Posted by ericthered View Post
I'm not seeing that V has something that can be used as riding/carrying... And what skill is Halcyone using to ride?
My assumption was that V would transform into something that could be ridden (water dragon maybe?) and Halcyone would use her default for Riding (DX-5, +5 because V happens to like Halcyone).

Quote:
Originally Posted by ericthered View Post
If dragging Halcyone along on a tether, the aquabatics rolls to stay stable will apply.
I guess that's probably the alternative.
TGLS is offline   Reply With Quote
Old 04-19-2023, 09:54 AM   #1125
the_matrix_walker
 
the_matrix_walker's Avatar
 
Join Date: May 2005
Location: Lynn, MA
Default Re: Corco's Villa (IC)

Quote:
Originally Posted by ericthered View Post
I'm not seeing that V has something that can be used as riding/carrying... And what skill is Halcyone using to ride?


If dragging Halcyone along on a tether, the aquabatics rolls to stay stable will apply.



This was not answered yet: how much slower do you want the sub to be?
I suppose the sub does not need to slow... Vassarious' form is faster thank the sub, so they should be able to close the gap...

As for being ridden, I don't think there is an advantage associated with sitting on a creature's back... but I could wiggle a point in there for Accessory-Saddle if needs be.

(Feel free to roll with this and narrate it how you like... I don't feel the need to make every die-roll since we've established we can handle them in the water fairly well like this.)
the_matrix_walker is online now   Reply With Quote
Old 04-20-2023, 08:59 AM   #1126
ericthered
Hero of Democracy
 
ericthered's Avatar
 
Join Date: Mar 2012
Location: far from the ocean
Default Re: Corco's Villa (IC)

I'm really not seeing a good way to modify V's six-pointed monster into a good mount... a good place to grip while being towed is about what I anticipate.



Let me know which option you pick.



The attacks might be overkill, but the general movement and location of the demons does matter. Right now there are 8 of them following the sub, spread out with 30 yards between each of them, arranged in two ranks of four, one higher than the other, trailing behind the sub.



Let me know how you attack.
__________________
Be helpful, not pedantic

Worlds Beyond Earth -- my blog

Check out the PbP forum! If you don't see a game you'd like, ask me about making one!
ericthered is offline   Reply With Quote
Old 04-20-2023, 09:14 AM   #1127
TGLS
 
Join Date: Jan 2014
Default Re: Corco's Villa (IC)

Quote:
Originally Posted by ericthered View Post
I'm really not seeing a good way to modify V's six-pointed monster into a good mount... a good place to grip while being towed is about what I anticipate.

Let me know which option you pick.
I suppose we'll go with option towed.
Quote:
Originally Posted by ericthered View Post
The attacks might be overkill, but the general movement and location of the demons does matter. Right now there are 8 of them following the sub, spread out with 30 yards between each of them, arranged in two ranks of four, one higher than the other, trailing behind the sub.

Let me know how you attack.
I say we come at them from the side and try to scatter them.
TGLS is offline   Reply With Quote
Old 04-20-2023, 10:45 AM   #1128
the_matrix_walker
 
the_matrix_walker's Avatar
 
Join Date: May 2005
Location: Lynn, MA
Default Re: Corco's Villa (IC)

Quote:
Originally Posted by TGLS View Post
I suppose we'll go with option towed.
Agree! Vassarious will use move and attacks and pauses in place for stationary ones so we can avoid some of the Move and drag penalties.

Quote:
Originally Posted by TGLS View Post
I say we come at them from the side and try to scatter them.
Disagree! We would have to cover more distance and get out of their path to the ship, putting us further from the sub than they are to come at them from the side.

Then all they have to do is scatter (which is a BAD thing) and come at the sub from different vectors (or they can potentially teleport to the opposite side of the bubble and hit us from the opposite angle).

We have to stay close to the sub, for a fast response to their actions, darting out to get them in range and then falling back if they edge around.

So Vassarious will charge up far enough to get them into 50 yard range, and alternate between Attack and Move and Attack actions to stay between them and the sub while picking them off.
the_matrix_walker is online now   Reply With Quote
Old 04-21-2023, 10:28 AM   #1129
TGLS
 
Join Date: Jan 2014
Default Re: Corco's Villa (IC)

OK. Let's get the marines out in case some get past us.
TGLS is offline   Reply With Quote
Old 04-21-2023, 10:53 AM   #1130
the_matrix_walker
 
the_matrix_walker's Avatar
 
Join Date: May 2005
Location: Lynn, MA
Default Re: Corco's Villa (IC)

Okay! Vassarious and Halycone tethered to each other and making runs back and forth sniping at the demons while we have extra guns and spotters on the hull... Sounds good.

Take them out and change course and we just may be in the clear!
the_matrix_walker is online now   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 03:43 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.