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Old 04-18-2023, 05:27 PM   #1121
the_matrix_walker
 
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Default Re: Corco's Villa (IC)

So he can screen teleports for about an hour, and that may impact other abilities of the demons...

It seems to me we have to take them out before the barrier goes down and change course to hinder their picking up the trail again.

Vassarious will return to the waters without a tether and close some of the distance to their pursuers, remaining within the approximate bubble range, take them out as expediently as possible and then head back to the sub.

Halcyone is welcome to ride monster-back or come along on a tether...
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Old 04-18-2023, 07:57 PM   #1122
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Originally Posted by the_matrix_walker View Post
Halcyone is welcome to ride monster-back or come along on a tether...
"Let's ride."

Quote:
Modifiers: +5 if the animal knows and likes you; -10 if the animal has not been trained for riding.
So has V been trained for riding? I assume the +5 applies, but there's no reason to attempt if the second applies too. Then I guess we ought to get the rope out.

Quote:
[643] 23-04-19 01:55:37 BST
Riding (Vassarious)
3d6 <= 14
2 + 4 + 3 = 9 ... success

Last edited by TGLS; 04-18-2023 at 08:02 PM.
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Old 04-19-2023, 09:07 AM   #1123
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Default Re: Corco's Villa (IC)

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"Let's ride."

So has V been trained for riding? I assume the +5 applies, but there's no reason to attempt if the second applies too. Then I guess we ought to get the rope out.
I'm not seeing that V has something that can be used as riding/carrying... And what skill is Halcyone using to ride?


If dragging Halcyone along on a tether, the aquabatics rolls to stay stable will apply.


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Captain Akimori: "How much of a reduction in speed do you need?"
This was not answered yet: how much slower do you want the sub to be?
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Old 04-19-2023, 09:27 AM   #1124
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I'm not seeing that V has something that can be used as riding/carrying... And what skill is Halcyone using to ride?
My assumption was that V would transform into something that could be ridden (water dragon maybe?) and Halcyone would use her default for Riding (DX-5, +5 because V happens to like Halcyone).

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If dragging Halcyone along on a tether, the aquabatics rolls to stay stable will apply.
I guess that's probably the alternative.
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Old 04-19-2023, 09:54 AM   #1125
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I'm not seeing that V has something that can be used as riding/carrying... And what skill is Halcyone using to ride?


If dragging Halcyone along on a tether, the aquabatics rolls to stay stable will apply.



This was not answered yet: how much slower do you want the sub to be?
I suppose the sub does not need to slow... Vassarious' form is faster thank the sub, so they should be able to close the gap...

As for being ridden, I don't think there is an advantage associated with sitting on a creature's back... but I could wiggle a point in there for Accessory-Saddle if needs be.

(Feel free to roll with this and narrate it how you like... I don't feel the need to make every die-roll since we've established we can handle them in the water fairly well like this.)
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Old 04-20-2023, 08:59 AM   #1126
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I'm really not seeing a good way to modify V's six-pointed monster into a good mount... a good place to grip while being towed is about what I anticipate.



Let me know which option you pick.



The attacks might be overkill, but the general movement and location of the demons does matter. Right now there are 8 of them following the sub, spread out with 30 yards between each of them, arranged in two ranks of four, one higher than the other, trailing behind the sub.



Let me know how you attack.
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Old 04-20-2023, 09:14 AM   #1127
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I'm really not seeing a good way to modify V's six-pointed monster into a good mount... a good place to grip while being towed is about what I anticipate.

Let me know which option you pick.
I suppose we'll go with option towed.
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The attacks might be overkill, but the general movement and location of the demons does matter. Right now there are 8 of them following the sub, spread out with 30 yards between each of them, arranged in two ranks of four, one higher than the other, trailing behind the sub.

Let me know how you attack.
I say we come at them from the side and try to scatter them.
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Old 04-20-2023, 10:45 AM   #1128
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I suppose we'll go with option towed.
Agree! Vassarious will use move and attacks and pauses in place for stationary ones so we can avoid some of the Move and drag penalties.

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I say we come at them from the side and try to scatter them.
Disagree! We would have to cover more distance and get out of their path to the ship, putting us further from the sub than they are to come at them from the side.

Then all they have to do is scatter (which is a BAD thing) and come at the sub from different vectors (or they can potentially teleport to the opposite side of the bubble and hit us from the opposite angle).

We have to stay close to the sub, for a fast response to their actions, darting out to get them in range and then falling back if they edge around.

So Vassarious will charge up far enough to get them into 50 yard range, and alternate between Attack and Move and Attack actions to stay between them and the sub while picking them off.
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Old 04-21-2023, 10:28 AM   #1129
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OK. Let's get the marines out in case some get past us.
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Old 04-21-2023, 10:53 AM   #1130
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Okay! Vassarious and Halycone tethered to each other and making runs back and forth sniping at the demons while we have extra guns and spotters on the hull... Sounds good.

Take them out and change course and we just may be in the clear!
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