Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Dungeon Fantasy Roleplaying Game

Reply
 
Thread Tools Display Modes
Old 10-05-2017, 10:23 PM   #11
corwyn
 
Join Date: Aug 2004
Location: Saskatoon, SK
Default Re: Simple Combat Balance Question.

Quote:
Originally Posted by Bruno View Post

The Thief is in the most painful place because many thieves rely on stabbing things, and Skeletons don't respect that. Stick to the swing cutting attacks on his blades, if they have them. A knife wielding thief may actually be better off "backstabbing" with their Brawling skill of 15 and a boot to a skeletons backside!
Due to the Thief's combat effectiveness being so dependent on positioning, he's probably stuck with taking down a skeleton every two or three turns if he has a bunch of Expert Backstabbing. If he doesn't, not so good.
Also, you know you can swing a large knife, or even better, use a short baton with Knife skill, right, at the same damage as a large knife (or, more likely, if he has a lot of Backstabber, a Kukri).
__________________
MiB 7704

Playing: GURPS Nordlond Dragons of Hosgarth
Running Savage Worlds Tour of Darkness (Vietnam + Mythos)
corwyn is offline   Reply With Quote
Reply

Tags
balance, encounters

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 09:44 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.