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#9 | |
Join Date: Dec 2004
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![]() Quote:
So... Super-Soldier 168 points Attributes: ST +6 [60]; DX +1 [20]; HT +3 [30]. Advantages: Combat Reflexes [15]; Boosted Speed [18]; Striking ST 4 [20]; Very Fit [15). Disadvantages: Increased Life Support (X2 food requirements) [-10] Possibly consider adding the Bioenhancement limitation (-10%) and Unusual Biochemistry. Note that 3e GURPS was a little weird about ST. For Extra Effort, you rolled against ST at -1 per +10% so a 3e character with ST 20 could routinely make extra effort and boost lift 40% with almost no chance of failure. |
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Tags |
bio-tech, supersoldiers, weird war ii, world war ii, wwii |
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